blender/release/scripts/modules/bl_i18n_utils/utils_languages_menu.py
Campbell Barton 2085a42e52 pep8 cleanup
2013-06-27 03:05:19 +00:00

98 lines
3.7 KiB
Python
Executable File

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
# <pep8 compliant>
# Update "languages" text file used by Blender at runtime to build translations menu.
import os
OK = 0
MISSING = 1
TOOLOW = 2
FORBIDDEN = 3
FLAG_MESSAGES = {
OK: "",
MISSING: "No translation yet!",
TOOLOW: "Not enough advanced to be included...",
FORBIDDEN: "Explicitly forbidden!",
}
def gen_menu_file(stats, settings):
# Generate languages file used by Blender's i18n system.
# First, match all entries in LANGUAGES to a lang in stats, if possible!
tmp = []
for uid_num, label, uid, in settings.LANGUAGES:
if uid in stats:
if uid in settings.IMPORT_LANGUAGES_SKIP:
tmp.append((stats[uid], uid_num, label, uid, FORBIDDEN))
else:
tmp.append((stats[uid], uid_num, label, uid, OK))
else:
tmp.append((0.0, uid_num, label, uid, MISSING))
stats = tmp
limits = sorted(settings.LANGUAGES_CATEGORIES, key=lambda it: it[0], reverse=True)
idx = 0
stats = sorted(stats, key=lambda it: it[0], reverse=True)
langs_cats = [[] for i in range(len(limits))]
highest_uid = 0
for lvl, uid_num, label, uid, flag in stats:
if lvl < limits[idx][0]:
# Sub-sort languages by iso-codes.
langs_cats[idx].sort(key=lambda it: it[2])
idx += 1
if lvl < settings.IMPORT_MIN_LEVEL and flag == OK:
flag = TOOLOW
langs_cats[idx].append((uid_num, label, uid, flag))
if abs(uid_num) > highest_uid:
highest_uid = abs(uid_num)
# Sub-sort last group of languages by iso-codes!
langs_cats[idx].sort(key=lambda it: it[2])
data_lines = [
"# File used by Blender to know which languages (translations) are available, ",
"# and to generate translation menu.",
"#",
"# File format:",
"# ID:MENULABEL:ISOCODE",
"# ID must be unique, except for 0 value (marks categories for menu).",
"# Line starting with a # are comments!",
"#",
"# Automatically generated by bl_i18n_utils/update_languages_menu.py script.",
"# Highest ID currently in use: {}".format(highest_uid),
]
for cat, langs_cat in zip(limits, langs_cats):
data_lines.append("#")
# Write "category menu label"...
if langs_cat:
data_lines.append("0:{}:".format(cat[1]))
else:
# Do not write the category if it has no language!
data_lines.append("# Void category! #0:{}:".format(cat[1]))
# ...and all matching language entries!
for uid_num, label, uid, flag in langs_cat:
if flag == OK:
data_lines.append("{}:{}:{}".format(uid_num, label, uid))
else:
# Non-existing, commented entry!
data_lines.append("# {} #{}:{}:{}".format(FLAG_MESSAGES[flag], uid_num, label, uid))
with open(os.path.join(settings.TRUNK_MO_DIR, settings.LANGUAGES_FILE), 'w') as f:
f.write("\n".join(data_lines))