blender/source/gameengine/Ketsji/KX_VertexProxy.h
Kent Mein b9a19f1ea7 Did all of the .h's in source
(adding)
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

also the Makefile.in's were from previous patch adding
the system depend stuff to configure.ac

Kent
--
mein@cs.umn.edu
2002-11-25 11:16:17 +00:00

77 lines
2.2 KiB
C++

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef __KX_VERTEXPROXY
#define __KX_VERTEXPROXY
#include "SCA_IObject.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
class KX_VertexProxy : public SCA_IObject
{
Py_Header;
class RAS_TexVert* m_vertex;
public:
KX_VertexProxy(class RAS_TexVert* vertex);
virtual ~KX_VertexProxy();
// stuff for cvalue related things
CValue* Calc(VALUE_OPERATOR op, CValue *val) ;
CValue* CalcFinal(VALUE_DATA_TYPE dtype, VALUE_OPERATOR op, CValue *val);
const STR_String & GetText();
float GetNumber();
STR_String GetName();
void SetName(STR_String name); // Set the name of the value
void ReplicaSetName(STR_String name);
CValue* GetReplica();
// stuff for python integration
virtual PyObject* _getattr(char *attr);
KX_PYMETHOD(KX_VertexProxy,GetXYZ);
KX_PYMETHOD(KX_VertexProxy,SetXYZ);
KX_PYMETHOD(KX_VertexProxy,GetUV);
KX_PYMETHOD(KX_VertexProxy,SetUV);
KX_PYMETHOD(KX_VertexProxy,GetRGBA);
KX_PYMETHOD(KX_VertexProxy,SetRGBA);
KX_PYMETHOD(KX_VertexProxy,GetNormal);
KX_PYMETHOD(KX_VertexProxy,SetNormal);
};
#endif //__KX_VERTEXPROXY