blender/source
Campbell Barton d138a6d43c * fixed crash when a mesh with no UVs was painted.
* fixed more bugs in face clipping, clip_line wasnt working when the line was horiz/vertical. unning exactly on the clipping rectangle bounds.
* testing if a point was inside a triangle didnt work if the point was touching the triangles edge, added IsectPT2Df_limit(...) for this rather then using 3 point/line intersection checks.
...Cant find anymore bugs in face clipping now :)
2008-12-06 17:53:08 +00:00
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blender * fixed crash when a mesh with no UVs was painted. 2008-12-06 17:53:08 +00:00
creator Adjusted scons files so disabling quicktime, python and sdl also removes their includes when building. 2008-11-11 14:14:22 +00:00
darwin Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
gameengine Fix compilation on OS X 2008-11-17 00:54:45 +00:00
icons Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
kernel Merge from trunk 2008-09-19 14:15:36 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch #7897 Texture Nodes! 2008-11-12 19:03:50 +00:00
nan_compile.mk Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
nan_definitions.mk 2008-10-22 05:35:23 +00:00
nan_link.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_subdirs.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_warn.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript * Minor cleanup of SCons files 2008-10-22 11:28:10 +00:00