blender/source
Sergey Sharybin d1c335ad79 Tomato keying screen: small fixes and improvements
- Fixed issues with calculating matte with balance != 0.5
  It used to be used concave combination of minimal and maximal
  channel values which could be inpredictable.
  Use concave combination of two non-major channels sorted
  by their index, so such combination would always use the same
  coefficients for particular non-major channels.

- Added despill balance slider which defines balance between
  non-major channels used for calculating average of two
  colors. Difference between average value and pixel value of
  major screen channel defines amount of despill. Balance of
  0.5 gives the same behavior as it was before this slider
  was added.
2012-07-06 12:59:00 +00:00
..
blender Tomato keying screen: small fixes and improvements 2012-07-06 12:59:00 +00:00
blenderplayer svn merge ^/trunk/blender -r48333:48370 2012-06-28 11:20:19 +00:00
creator svn merge ^/trunk/blender -r48638:48658 2012-07-05 18:04:17 +00:00
darwin
gameengine Fix for [#31978] "Horizon colour drawn on two edges of screen when a 2D filter is active" reported by Alex Fraser. 2012-07-05 21:03:29 +00:00
icons
tests code cleanup: remove mode comments, these were applied very un-evenly across a few files. 2012-05-27 13:22:43 +00:00
CMakeLists.txt
SConscript Scons: 2012-06-30 22:44:36 +00:00