blender/source
Campbell Barton d2ec468cd3 Hidden faces were not rendering displayed in the game engine, only the invisible face flag should be used for this.
Hiding faces is a editing option like selection and should not change rendering, it wasn't even working right because meshes without UVs ignored it.
I thought this was needed for compatibility with old files but just noticed this messes up 2 of the files in demos-2.42.zip
2009-04-19 06:29:15 +00:00
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blender BPy 2009-04-19 00:09:47 +00:00
creator SCons 2009-04-18 17:16:08 +00:00
darwin [#18477] Prevent .svn directories being included in OS X app bundles 2009-04-02 06:46:56 +00:00
gameengine Hidden faces were not rendering displayed in the game engine, only the invisible face flag should be used for this. 2009-04-19 06:29:15 +00:00
icons Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
kernel Merge from trunk 2008-09-19 14:15:36 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile [#18260] FMOD Removal 2009-03-24 09:09:10 +00:00
nan_compile.mk Added BF_PROFILE (same name as in scons files) option. 2009-03-23 19:52:49 +00:00
nan_definitions.mk This is patch [#18408] Build issues with make on Cygwin hosted MinGW (2.48.1) 2009-04-15 16:23:13 +00:00
nan_link.mk patch #8583: Add support for gcc on irix 2008-11-24 14:15:05 +00:00
nan_subdirs.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_warn.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript * Minor cleanup of SCons files 2008-10-22 11:28:10 +00:00