d52400bfbd
Notes: * Sequence transform strip uses G.scene global, this is commented out now, should be fixed. * Etch-a-ton code was most difficult to merge. The files already in 2.5 got merged, but no new files were added. Calls to these files are commented out with "XXX etch-a-ton". editarmature.c and transform_snap.c were complex to merge. Martin, please check? * Game engine compiles and links again here for scons/make/cmake (player still fails to link). |
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.. | ||
BoolValue.cpp | ||
BoolValue.h | ||
CMakeLists.txt | ||
ConstExpr.cpp | ||
ConstExpr.h | ||
EmptyValue.cpp | ||
EmptyValue.h | ||
ErrorValue.cpp | ||
ErrorValue.h | ||
EXP_C-Api.cpp | ||
EXP_C-Api.h | ||
Expression.cpp | ||
Expression.h | ||
FloatValue.cpp | ||
FloatValue.h | ||
IdentifierExpr.cpp | ||
IdentifierExpr.h | ||
IfExpr.cpp | ||
IfExpr.h | ||
InputParser.cpp | ||
InputParser.h | ||
IntValue.cpp | ||
IntValue.h | ||
KX_HashedPtr.cpp | ||
KX_HashedPtr.h | ||
KX_Python_dynamic.h | ||
KX_Python_static.h | ||
KX_Python.h | ||
ListValue.cpp | ||
ListValue.h | ||
Makefile | ||
Operator1Expr.cpp | ||
Operator1Expr.h | ||
Operator2Expr.cpp | ||
Operator2Expr.h | ||
PyObjectPlus.cpp | ||
PyObjectPlus.h | ||
SConscript | ||
StringValue.cpp | ||
StringValue.h | ||
Value.cpp | ||
Value.h | ||
VectorValue.cpp | ||
VectorValue.h | ||
VoidValue.h |