blender/scripts/startup/bl_ui/space_console.py

163 lines
4.6 KiB
Python

# SPDX-FileCopyrightText: 2009-2023 Blender Foundation
#
# SPDX-License-Identifier: GPL-2.0-or-later
import bpy
from bpy.types import Header, Menu
class CONSOLE_HT_header(Header):
bl_space_type = 'CONSOLE'
def draw(self, context):
layout = self.layout
layout.template_header()
CONSOLE_MT_editor_menus.draw_collapsible(context, layout)
class CONSOLE_MT_editor_menus(Menu):
bl_idname = "CONSOLE_MT_editor_menus"
bl_label = ""
def draw(self, _context):
layout = self.layout
layout.menu("CONSOLE_MT_view")
layout.menu("CONSOLE_MT_console")
class CONSOLE_MT_view(Menu):
bl_label = "View"
def draw(self, _context):
layout = self.layout
props = layout.operator("wm.context_cycle_int", text="Zoom In")
props.data_path = "space_data.font_size"
props.reverse = False
props = layout.operator("wm.context_cycle_int", text="Zoom Out")
props.data_path = "space_data.font_size"
props.reverse = True
layout.separator()
layout.operator("console.move", text="Move to Previous Word").type = 'PREVIOUS_WORD'
layout.operator("console.move", text="Move to Next Word").type = 'NEXT_WORD'
layout.operator("console.move", text="Move to Line Begin").type = 'LINE_BEGIN'
layout.operator("console.move", text="Move to Line End").type = 'LINE_END'
layout.separator()
layout.menu("CONSOLE_MT_language")
layout.separator()
layout.menu("INFO_MT_area")
class CONSOLE_MT_language(Menu):
bl_label = "Languages..."
def draw(self, _context):
import sys
layout = self.layout
layout.column()
# Collect modules with `console_*.execute`.
languages = []
for modname, mod in sys.modules.items():
if modname.startswith("console_") and hasattr(mod, "execute"):
languages.append(modname.split("_", 1)[-1])
languages.sort()
for language in languages:
layout.operator("console.language",
text=language.title(),
translate=False).language = language
class CONSOLE_MT_console(Menu):
bl_label = "Console"
def draw(self, _context):
layout = self.layout
layout.operator("console.clear")
layout.operator("console.clear_line")
layout.operator("console.delete", text="Delete Previous Word").type = 'PREVIOUS_WORD'
layout.operator("console.delete", text="Delete Next Word").type = 'NEXT_WORD'
layout.separator()
layout.operator("console.copy_as_script", text="Copy as Script")
layout.operator("console.copy", text="Copy")
layout.operator("console.paste", text="Paste")
layout.separator()
layout.operator("console.indent")
layout.operator("console.unindent")
layout.separator()
layout.operator("console.history_cycle", text="Backward in History").reverse = True
layout.operator("console.history_cycle", text="Forward in History").reverse = False
layout.separator()
layout.operator("console.autocomplete", text="Autocomplete")
class CONSOLE_MT_context_menu(Menu):
bl_label = "Console Context Menu"
def draw(self, _context):
layout = self.layout
layout.operator("console.clear")
layout.operator("console.clear_line")
layout.operator("console.delete", text="Delete Previous Word").type = 'PREVIOUS_WORD'
layout.operator("console.delete", text="Delete Next Word").type = 'NEXT_WORD'
layout.separator()
layout.operator("console.copy_as_script", text="Copy as Script")
layout.operator("console.copy", text="Copy")
layout.operator("console.paste", text="Paste")
layout.separator()
layout.operator("console.indent")
layout.operator("console.unindent")
layout.separator()
layout.operator("console.history_cycle", text="Backward in History").reverse = True
layout.operator("console.history_cycle", text="Forward in History").reverse = False
layout.separator()
layout.operator("console.autocomplete", text="Autocomplete")
def add_scrollback(text, text_type):
for l in text.split("\n"):
bpy.ops.console.scrollback_append(text=l.expandtabs(4), type=text_type)
classes = (
CONSOLE_HT_header,
CONSOLE_MT_editor_menus,
CONSOLE_MT_view,
CONSOLE_MT_language,
CONSOLE_MT_console,
CONSOLE_MT_context_menu,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)