blender/release/scripts/ui
2010-03-16 12:55:56 +00:00
..
properties_animviz.py pep8 cleanup 2010-03-06 01:40:29 +00:00
properties_data_armature_rigify.py replace operator options bl_undo and bl_register with bl_options 2010-03-01 00:03:51 +00:00
properties_data_armature.py pep8 cleanup 2010-03-06 01:40:29 +00:00
properties_data_bone.py Restore iTaSC UI. 2010-03-07 09:53:59 +00:00
properties_data_camera.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
properties_data_curve.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
properties_data_empty.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
properties_data_lamp.py pep8 warnings 2010-03-14 23:26:17 +00:00
properties_data_lattice.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
properties_data_mesh.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
properties_data_metaball.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
properties_data_modifier.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
properties_game.py scene.render_data -> scene.render 2010-02-23 12:48:35 +00:00
properties_material.py scene.render_data -> scene.render 2010-02-23 12:48:35 +00:00
properties_object_constraint.py New "Maintain Volume" constraint. When attached to a bone, you specify a "free" axis. Upon scaling, this free axis scales normally, but the constraint forces the other two axes to adjust themselves appropriately so that overall bone volume is maintained. So, setting "Y" as the free axis (the default) creates a bone that automatically squashes and stretches when scaling. Thanks to Aligorith, Fweeb, Cessen and others for the feedback. 2010-03-16 12:55:56 +00:00
properties_object.py pep8 cleanup 2010-03-06 01:40:29 +00:00
properties_particle.py Few small hair dynamics goodies: 2010-02-26 03:24:21 +00:00
properties_physics_cloth.py scene.render_data -> scene.render 2010-02-23 12:48:35 +00:00
properties_physics_common.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
properties_physics_field.py scene.render_data -> scene.render 2010-02-23 12:48:35 +00:00
properties_physics_fluid.py scene.render_data -> scene.render 2010-02-23 12:48:35 +00:00
properties_physics_smoke.py scene.render_data -> scene.render 2010-02-23 12:48:35 +00:00
properties_physics_softbody.py pep8 warnings 2010-03-14 23:26:17 +00:00
properties_render.py Fix [#21351] PROPERTIES: Resolution changes based solely on changing 2010-03-13 00:17:52 +00:00
properties_scene.py Keying Set Fixes: 2010-03-16 10:18:19 +00:00
properties_texture.py pep8 warnings 2010-03-14 23:26:17 +00:00
properties_world.py scene.render_data -> scene.render 2010-02-23 12:48:35 +00:00
space_buttons.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
space_console.py replace operator options bl_undo and bl_register with bl_options 2010-03-01 00:03:51 +00:00
space_dopesheet.py Bugfix #21565: Scale keys from DopeSheet transform menu causes crash 2010-03-14 03:05:30 +00:00
space_filebrowser.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
space_graph.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
space_image.py scene.render_data -> scene.render 2010-02-23 12:48:35 +00:00
space_info.py move render operators into their own files, render_internal.c & render_opengl.c, rather then have them in the screen module. 2010-03-08 16:36:53 +00:00
space_logic.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
space_nla.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
space_node.py scene.render_data -> scene.render 2010-02-23 12:48:35 +00:00
space_outliner.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
space_sequencer.py camera override option for scene strips. 2010-03-09 13:52:52 +00:00
space_text.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
space_time.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
space_userpref.py pep8 warnings 2010-03-14 23:26:17 +00:00
space_view3d_toolbar.py pep8 warnings 2010-03-14 23:26:17 +00:00
space_view3d.py move render operators into their own files, render_internal.c & render_opengl.c, rather then have them in the screen module. 2010-03-08 16:36:53 +00:00