blender/intern/cycles/render
Sergey Sharybin 6cd675af30 Cycles: Add option to disable new Hair BVH
While it's an extra option added to the interface which might not be
fully obvious for artists, it allows to save up to 20% of memory in
hairy scenes.

This is high enough memory saver in my opinion which might become
handy for some production files where it's more important to make
scene to fit into memory rather than trying to use more optimal BVH
structure but go into swap or crash.

Reviewers: dingto, brecht

Reviewed By: dingto, brecht

Differential Revision: https://developer.blender.org/D2090
2016-07-15 16:29:28 +02:00
..
attribute.cpp Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays. 2016-05-28 18:31:00 +02:00
attribute.h Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays. 2016-05-28 18:31:00 +02:00
background.cpp Fix Cycles debug build assert on some platforms, tighten checks to avoid this in the future. 2016-06-12 17:35:15 +02:00
background.h Code refactor: minor node and node type utility functions and changes. 2016-05-29 20:30:16 +02:00
bake.cpp Fix T46207: Slow OpenCL GPU bake and blown out baking Cycles render 2016-05-31 17:48:42 +02:00
bake.h Fix T46550: Cycles combined baking black in some cases. 2016-02-06 21:02:02 +01:00
buffers.cpp Code refactor: nodify Cycles background and film. 2016-05-22 17:29:25 +02:00
buffers.h Code refactor: nodify Cycles background and film. 2016-05-22 17:29:25 +02:00
camera.cpp Fix Cycles debug build assert on some platforms, tighten checks to avoid this in the future. 2016-06-12 17:35:15 +02:00
camera.h Code refactor: minor node and node type utility functions and changes. 2016-05-29 20:30:16 +02:00
CMakeLists.txt Code refactor: add generic Cycles node infrastructure. 2016-05-22 17:29:24 +02:00
curves.cpp Cycles: Code cleanup, prepare for strict C++ flags 2015-03-27 18:23:31 +05:00
curves.h Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays. 2016-05-28 18:31:00 +02:00
film.cpp Code refactor: minor node and node type utility functions and changes. 2016-05-29 20:30:16 +02:00
film.h Code refactor: nodify Cycles background and film. 2016-05-22 17:29:25 +02:00
graph.cpp Fix issues with node deduplication in Cycles shader graph. 2016-06-19 20:17:27 +02:00
graph.h Code refactor: small code simplification for Cycles constant folding. 2016-06-19 20:17:27 +02:00
image.cpp Fix use of uninitialized variable in Cycles OpenCL image textures. 2016-07-02 21:54:49 +02:00
image.h Fix Cycles OpenCL not taking Extend and Clip extension types into account. 2016-07-01 23:48:31 +02:00
integrator.cpp Cycles: Fix wrong size of sobol texture 2016-07-14 11:26:20 +02:00
integrator.h Code refactor: minor node and node type utility functions and changes. 2016-05-29 20:30:16 +02:00
light.cpp Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays. 2016-05-28 18:31:00 +02:00
light.h Code refactor: nodify Cycles shader and lights. 2016-05-22 17:29:25 +02:00
mesh_displace.cpp Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays. 2016-05-28 18:31:00 +02:00
mesh.cpp Cycles: Add option to disable new Hair BVH 2016-07-15 16:29:28 +02:00
mesh.h Cycles: Implement unaligned nodes BVH builder 2016-07-07 17:25:48 +02:00
nodes.cpp Code cleanup: show unused arguments names for ShaderNode::constant_fold. 2016-07-14 22:59:44 +02:00
nodes.h Cycles: Deduplicate Vector and RGB Curve nodes 2016-06-21 00:19:51 +02:00
object.cpp Cleanup: comment blocks 2016-07-15 02:39:45 +10:00
object.h Cycles: Ignore zero size instances in BVH 2016-06-06 09:23:53 +02:00
osl.cpp Cycles: Fix unhandled enumerator in OSL switch 2016-06-13 10:15:39 +02:00
osl.h Cycles: nodify shader nodes 2016-06-11 20:32:24 +02:00
particles.cpp Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays. 2016-05-28 18:31:00 +02:00
particles.h Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays. 2016-05-28 18:31:00 +02:00
scene.cpp Cycles: Add human readable sizes to debug output 2016-05-31 06:13:54 -04:00
scene.h Cycles: Add option to disable new Hair BVH 2016-07-15 16:29:28 +02:00
session.cpp Code refactor: modify mesh storage to use arrays rather than vectors, separate some arrays. 2016-05-28 18:31:00 +02:00
session.h Cycles: Use explicit qualifier for single-argument constructors 2016-05-11 16:51:14 +02:00
shader.cpp Cycles: nodify shader nodes 2016-06-11 20:32:24 +02:00
shader.h Code refactor: nodify Cycles shader and lights. 2016-05-22 17:29:25 +02:00
sobol.cpp Fix #29528: crash adding subsurf modifier in a particular scene with viewport render. 2011-12-08 21:55:35 +00:00
sobol.h Cleanup: Fix Cycles Apache header. 2014-12-25 02:50:24 +01:00
svm.cpp Cycles: nodify shader nodes 2016-06-11 20:32:24 +02:00
svm.h Code refactor: make ShaderNode match Node a bit more, reusing types and enums. 2016-05-28 15:49:15 +02:00
tables.cpp Cycles: Fix two small memory leaks and deduplicate table freeing 2016-05-08 17:44:03 +02:00
tables.h Cycles: Fix two small memory leaks and deduplicate table freeing 2016-05-08 17:44:03 +02:00
tile.cpp Cycles: Resumable render implementation for Cycles 2016-03-30 16:02:27 +02:00
tile.h Cycles: Resumable render implementation for Cycles 2016-03-30 16:02:27 +02:00