blender/extern
2009-11-28 17:30:34 +00:00
..
binreloc == SCons == 2009-09-05 01:58:02 +00:00
bullet2 BGE: ray casting works on soft body, the hit polygon is also returned. The modifications to Bullet have been reported to Bullet forum. Note: welding is completely disabled on soft body as it breaks the relationship between the soft body collision shape and the graphics mesh without bringing any additional stability (the reverse actually). 2009-11-28 17:30:34 +00:00
Eigen2 Use Eigen2 2.0 head version rather then 2.0.6. It contains various bug fix. 2009-10-20 09:50:24 +00:00
glew MSVC 9 projectfiles 2009-11-22 13:15:36 +00:00
libopenjpeg == SCons == 2009-09-05 01:58:02 +00:00
libredcode == SCons == 2009-09-04 12:56:30 +00:00
lzma Add unsigned char buffer to BLF_draw_buffer and update makefiles for lzo and lzma. 2009-08-20 18:34:14 +00:00
lzo Add unsigned char buffer to BLF_draw_buffer and update makefiles for lzo and lzma. 2009-08-20 18:34:14 +00:00
make 2.5 MSVC projectfiles 2009-04-12 20:34:46 +00:00
CMakeLists.txt options WITH_LZO and WITH_LZMA for cmake and scons (default to true) pointcache.c also needed to have checks for these defines. 2009-09-25 02:40:10 +00:00
Makefile Add FFTW3 support to Makefiles, make OpenJpeg use OS lib for Linux. 2009-11-09 20:08:19 +00:00
SConscript options WITH_LZO and WITH_LZMA for cmake and scons (default to true) pointcache.c also needed to have checks for these defines. 2009-09-25 02:40:10 +00:00