blender/intern/cycles/device/cpu/device.h
Brecht Van Lommel 9cfc7967dd Cycles: use SPDX license headers
* Replace license text in headers with SPDX identifiers.
* Remove specific license info from outdated readme.txt, instead leave details
  to the source files.
* Add list of SPDX license identifiers used, and corresponding license texts.
* Update copyright dates while we're at it.

Ref D14069, T95597
2022-02-11 17:47:34 +01:00

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424 B
C++

/* SPDX-License-Identifier: Apache-2.0
* Copyright 2011-2022 Blender Foundation */
#pragma once
#include "util/string.h"
#include "util/vector.h"
CCL_NAMESPACE_BEGIN
class Device;
class DeviceInfo;
class Profiler;
class Stats;
Device *device_cpu_create(const DeviceInfo &info, Stats &stats, Profiler &profiler);
void device_cpu_info(vector<DeviceInfo> &devices);
string device_cpu_capabilities();
CCL_NAMESPACE_END