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Campbell Barton db562488d6 report [#30814] Absolute Shape Keys not working in 2.6
This report points out thet absolute shape keys are unusable.

The problem is there was no way to adjust the play time of a shape key (all absolte shape keys would start at frame zero with no way to change the speed).

Added an 'eval_time' property to the key block that works like the curve path evaluation time, so the time in the keyblock can be controlled.
2012-04-05 05:05:18 +00:00
build_files Added new command-line arguments --debug-ffmpeg and --debug-libmv to 2012-03-30 10:37:49 +00:00
doc added Mesh.calc_tessface(), needed to update mesh tessface after bmesh edits. 2012-03-29 13:44:30 +00:00
extern Camera tracking refactoring: 2012-03-30 10:37:39 +00:00
intern Fix #30710: cycles wrong render time after pause/unpause in viewport. 2012-04-04 16:11:44 +00:00
release report [#30814] Absolute Shape Keys not working in 2.6 2012-04-05 05:05:18 +00:00
source report [#30814] Absolute Shape Keys not working in 2.6 2012-04-05 05:05:18 +00:00
CMakeLists.txt dont disable python when addons aren't found (addons are not needed for python to run) 2012-03-17 18:33:51 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Spelling Cleanup 2012-03-01 12:20:18 +00:00
SConstruct building without python works again, cleanup bmesh include paths (cmake and scons). 2012-03-08 03:25:53 +00:00