blender/release/scripts
Campbell Barton db5860df0c updated md2 exporter from 0.17.1 to 0.17.5
(not my work, asume Bob Holcomb's)
some extra features triangualte on export, usibility tweaks and try fan, strip improveemnts.
2006-07-07 16:09:41 +00:00
..
bpydata Fixed 2 bugs in mesh brush. 3805 and 3806 2006-04-11 02:41:11 +00:00
bpymodules added list2MeshWeight and meshWeight2List - faster then the dict equivilents and better in some cases. 2006-07-07 10:46:46 +00:00
3ds_export.py fix for bug 4307, keyframe data was being written and that was buggy somewhere, so commented it out and it works ;) 2006-07-05 07:10:03 +00:00
3ds_import.py added list2MeshWeight and meshWeight2List - faster then the dict equivilents and better in some cases. 2006-07-07 10:46:46 +00:00
ac3d_export.py Scripts: 2006-06-18 19:05:51 +00:00
ac3d_import.py Scripts: 2006-01-29 19:17:53 +00:00
animation_trajectory.py Allow to see in real time trajectory of selected object. 2006-05-14 11:55:52 +00:00
archimap.py use f.area where possible over python function and use len(mface) over len(mface.v) 2006-06-07 02:10:10 +00:00
armature_symetry.py BPython: 2005-05-17 07:17:52 +00:00
Axiscopy.py Scripts: 2006-01-29 19:17:53 +00:00
batch_name_edit.py renaming python script... 2006-01-20 02:37:00 +00:00
bevel_center.py Bit the bullet and put a py2.3 blender on my system :/ ro fix http://projects.blender.org/tracker/index.php?func=detail&aid=3959&group_id=9&atid=125 2006-05-31 04:03:50 +00:00
blender2cal3d.py ==scripts == 2006-04-19 00:54:21 +00:00
blenderLipSynchro.py Scripts: 2005-12-15 18:12:49 +00:00
bvh2arm.py Scripts: 2006-01-29 19:17:53 +00:00
camera_changer.py BPython: bug fixes / patches from trackers 2005-05-20 05:14:03 +00:00
config.py Note: this commit includes new functionality to save and restore scripts configure options. This is ongoing work, scripts still have to be updated to use this feature and more tests are needed, though many have been performed. The new Scripts Config Editor script is the main part of this. If anyone wants to check it, only the AC3D importer and exporter have already been updated to use it: simply open them (you can then cancel with ESC) to have the data created, then try the config editor. 2005-04-16 05:25:42 +00:00
console.py Scripts: 2006-01-29 19:17:53 +00:00
DirectX8Exporter.py Lots of scripts are using Object.Get() where Scene.GetCurrent().getChildren() is what is needed. 2006-07-03 05:05:28 +00:00
DirectX8Importer.py ==Directx 8 importer== 2006-03-29 06:25:07 +00:00
discombobulator.py Scripts updated: 2005-10-11 19:05:56 +00:00
disp_paint.py Lots of scripts are using Object.Get() where Scene.GetCurrent().getChildren() is what is needed. 2006-07-03 05:05:28 +00:00
doc_browser.py Bug #4279: doc browser script broken. 2006-06-11 21:35:14 +00:00
envelope_assignment.py BPython: 2005-05-17 07:17:52 +00:00
envelope_symmetry.py Lots of scripts are using Object.Get() where Scene.GetCurrent().getChildren() is what is needed. 2006-07-03 05:05:28 +00:00
export_lightwave_motion.py Lightwave mot exporter now does worldspace loc/size/rot 2006-04-27 12:51:09 +00:00
export-iv-0.1.py Lots of scripts are using Object.Get() where Scene.GetCurrent().getChildren() is what is needed. 2006-07-03 05:05:28 +00:00
flt_export.py removed slow list handeling 2006-01-10 17:40:50 +00:00
flt_filewalker.py Added openflight import/export- Blight v1.2 2006-01-10 13:42:20 +00:00
flt_import.py bugfix: Object.Get() throws ValueError rather than AttributeError. 2006-02-01 15:21:05 +00:00
help_browser.py BPython bug fixes: 2005-06-11 05:30:14 +00:00
help_getting_started.py Scripts: 2004-11-07 16:31:13 +00:00
help_manual.py Scripts: 2004-11-07 16:31:13 +00:00
help_py_reference.py Scripts: 2004-11-07 16:31:13 +00:00
help_release_notes.py Scripts: 2004-11-07 16:31:13 +00:00
help_tutorials.py Scripts: 2004-11-07 16:31:13 +00:00
help_web_blender.py Scripts: 2004-11-07 16:31:13 +00:00
help_web_devcomm.py Scripts: 2004-11-07 16:31:13 +00:00
help_web_eshop.py Scripts: 2004-11-07 16:31:13 +00:00
help_web_usercomm.py Scripts: 2004-11-07 16:31:13 +00:00
hotkeys.py BUG #4323: 2006-06-14 21:04:53 +00:00
image_edit.py Win32 image opening was broken with the default settings. 2006-05-16 01:41:54 +00:00
image_find_paths.py A utility script that refinds all image paths for images that have a path whos file dosent exist. 2006-04-10 23:14:17 +00:00
kloputils.py Scripts: 2004-11-07 16:31:13 +00:00
kmz_ImportWithMesh.py JMS Updates the script, and I did some fixes too. now works with more models. 2006-06-06 02:58:36 +00:00
knife.py BPython: 2005-05-17 07:17:52 +00:00
lightwave_export.py Scripts: 2006-01-29 19:17:53 +00:00
lightwave_import.py more updates, mostly 2.3 error checking, nice messages when pythons not installed and some nendo import optimizations. 2006-07-03 20:17:40 +00:00
md2_export.py updated md2 exporter from 0.17.1 to 0.17.5 2006-07-07 16:09:41 +00:00
md2_import.py Scripts: 2005-12-15 01:42:45 +00:00
mesh_bbrush_menu.py Added Mesh menu access for b-brush sculpter. 2006-01-18 00:14:33 +00:00
mesh_boneweight_copy.py removed numerious spelling mistakes 2006-06-26 07:54:10 +00:00
mesh_cleanup.py added list2MeshWeight and meshWeight2List - faster then the dict equivilents and better in some cases. 2006-07-07 10:46:46 +00:00
mesh_edges2curves.py This script converts open and closed edge loops into polylines 2006-02-08 14:38:47 +00:00
mesh_mirror_tool.py mesh_mirror_tool.py code cleanup, updated UI, tooltips added docstrig. 2006-07-04 10:09:21 +00:00
mesh_poly_reduce.py added list2MeshWeight and meshWeight2List - faster then the dict equivilents and better in some cases. 2006-07-07 10:46:46 +00:00
mesh_tri2quad.py Another fix for a silly bug 2006-02-20 10:31:24 +00:00
mirror_bone_weights.py Scripts: 2005-12-15 20:12:00 +00:00
nendo_export.py Scripts: 2006-01-29 19:17:53 +00:00
nendo_import.py more updates, mostly 2.3 error checking, nice messages when pythons not installed and some nendo import optimizations. 2006-07-03 20:17:40 +00:00
obdatacopier.py Scripts: 2004-11-07 16:31:13 +00:00
obj_export.py Made OBJ exporter better remove double normals and UVs on export. 2006-07-06 12:25:04 +00:00
obj_import.py mesh_mirror_tool.py code cleanup, updated UI, tooltips added docstrig. 2006-07-04 10:09:21 +00:00
object_apply_def.py Made this script motherball aware- 2006-07-07 15:51:32 +00:00
object_batch_name_edit.py Applied patch https://projects.blender.org/tracker/index.php?func=detail&aid=4159&group_id=9&atid=127 2006-05-06 09:11:11 +00:00
off_export.py added python 2.3 set importer for BPyMesh_redux 2006-07-03 01:52:14 +00:00
off_import.py Scripts: 2006-01-29 19:17:53 +00:00
paths_import.py Scripts: 2005-06-12 23:40:46 +00:00
ply_export.py more updates, mostly 2.3 error checking, nice messages when pythons not installed and some nendo import optimizations. 2006-07-03 20:17:40 +00:00
ply_import.py more updates, mostly 2.3 error checking, nice messages when pythons not installed and some nendo import optimizations. 2006-07-03 20:17:40 +00:00
radiosity_export.py Modernized radiosity i/o - better errors, optimized with LC's modifiers and matricies applied. 2006-07-03 04:12:53 +00:00
radiosity_import.py Modernized radiosity i/o - better errors, optimized with LC's modifiers and matricies applied. 2006-07-03 04:12:53 +00:00
raw_export.py updated raw import/export nice error messages, optimized with LC's removed meshtools depencancy, use Mesh instead of NMesh 2006-07-06 19:02:22 +00:00
raw_import.py updated raw import/export nice error messages, optimized with LC's removed meshtools depencancy, use Mesh instead of NMesh 2006-07-06 19:02:22 +00:00
renameobjectbyblock.py Scripts: 2004-11-07 16:31:13 +00:00
rvk1_torvk2.py Scripts: Jean-Michel updated his rvk1 to rvk2 script (thanks); small fix in BPyRegistry module to remove empty config keys instead of causing an error 2005-11-04 16:30:38 +00:00
save_theme.py Scripts: 2006-01-29 19:17:53 +00:00
skin.py Scripts: 2006-01-29 19:17:53 +00:00
slp_import.py Scripts: 2006-01-29 19:17:53 +00:00
sysinfo.py Note: this commit includes new functionality to save and restore scripts configure options. This is ongoing work, scripts still have to be updated to use this feature and more tests are needed, though many have been performed. The new Scripts Config Editor script is the main part of this. If anyone wants to check it, only the AC3D importer and exporter have already been updated to use it: simply open them (you can then cancel with ESC) to have the data created, then try the config editor. 2005-04-16 05:25:42 +00:00
tex2uvbaker.py Scripts: 2006-01-29 19:17:53 +00:00
truespace_export.py Scripts: 2006-01-29 19:17:53 +00:00
truespace_import.py Scripts: 2006-01-29 19:17:53 +00:00
unweld.py Note: this commit includes new functionality to save and restore scripts configure options. This is ongoing work, scripts still have to be updated to use this feature and more tests are needed, though many have been performed. The new Scripts Config Editor script is the main part of this. If anyone wants to check it, only the AC3D importer and exporter have already been updated to use it: simply open them (you can then cancel with ESC) to have the data created, then try the config editor. 2005-04-16 05:25:42 +00:00
uv_auto_layout_tex.py Braught back saveRenderedImage now I have a clue about what it does. 2006-05-30 10:15:01 +00:00
uv_export.py bugfix 4501 2006-06-27 13:26:00 +00:00
uv_from_adjacent.py This script sets the UV mapping and image of selected faces from adjacent unselected faces. 2006-02-07 10:50:35 +00:00
uv_relax.py works with free verts and a bit faster 2006-02-07 03:58:57 +00:00
uvcopy.py returned a revised result output, style "Copied UV from object Cube to object(s) ['Cube.004', 'Cube.003', 'Cube.002', 'Cube.001']." 2006-01-31 21:01:50 +00:00
uvpaint.py Scripts: 2005-10-11 02:32:58 +00:00
vertexpaint_gradient.py added list2MeshWeight and meshWeight2List - faster then the dict equivilents and better in some cases. 2006-07-07 10:46:46 +00:00
vertexpaint_selfshadow_ao.py added list2MeshWeight and meshWeight2List - faster then the dict equivilents and better in some cases. 2006-07-07 10:46:46 +00:00
videoscape_export.py Scripts: 2006-01-29 19:17:53 +00:00
vrml97_export.py Hrmm, this is a bit nasty: I am now using a different call to get a mesh 2006-05-19 17:28:17 +00:00
weightpaint_clean.py Added vertex weight python scripts accessable from the paint menu. 2006-05-05 16:17:59 +00:00
weightpaint_gradient.py added list2MeshWeight and meshWeight2List - faster then the dict equivilents and better in some cases. 2006-07-07 10:46:46 +00:00
weightpaint_grow_shrink.py Added some shortcuts to Mesh 2006-05-11 10:06:15 +00:00
weightpaint_normalize.py Added vertex weight python scripts accessable from the paint menu. 2006-05-05 16:17:59 +00:00
widgetwizard.py Scripts: 2005-12-15 18:12:49 +00:00
x3d_export.py Scripts: 2006-01-29 19:17:53 +00:00
xfig_export.py ==python scripts== 2006-01-13 00:24:23 +00:00
xsi_export.py Lots of scripts are using Object.Get() where Scene.GetCurrent().getChildren() is what is needed. 2006-07-03 05:05:28 +00:00