dc6ae673b1
The modules were moved in order to access the camera internal matrixes. It will make then compatible with multiple viewports in a near future. So far the problem I found was: 1) KX_Camera doesn't store the canvas viewport 2) RAS_ICanvas methods: GetDisplayArea and GetWindowArea are affected by multiple viewports (and they shouldn't). Test file is here: http://www.pasteall.org/blend/68 |
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.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
CMakeLists.txt | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |