dcd74620e5
In my attempts to get cinepaint's cineon code to work with files in memory, I accidently rewrote something that should have been left as it is. This causes images whose image buffers didn't start right after the cineon header to become "shifted" to the left. The DPX code looks correct, though. |
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.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
CMakeLists.txt | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |