blender/source
Joseph Eagar dcd74620e5 =Cineon Bug=
In my attempts to get cinepaint's cineon code to work with files in memory,
I accidently rewrote something that should have been left as it is.  This
causes images whose image buffers didn't start right after the cineon header to
become "shifted" to the left.

The DPX code looks correct, though.
2007-03-11 12:27:57 +00:00
..
blender =Cineon Bug= 2007-03-11 12:27:57 +00:00
creator CMake: Think this is the reason linking python statically causes problems on some platforms (linking order) 2007-02-18 15:01:07 +00:00
darwin Totally ancient error: Makefiles for OSX did not copy the scripts in 2006-07-01 09:40:13 +00:00
gameengine Added a guard to prevent more than one texture to be generated per image. 2007-03-08 03:00:33 +00:00
icons ==SCons== 2006-03-10 22:50:27 +00:00
kernel CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on. 2006-11-17 02:27:12 +00:00
CMakeLists.txt CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on. 2006-11-17 02:27:12 +00:00
Makefile Makefile support for bullet2 ... please test 2006-11-22 19:05:35 +00:00
nan_compile.mk This reverts the dependancy stuff I did for make -j# 2006-11-17 18:29:46 +00:00
nan_definitions.mk Makefile support for bullet2 ... please test 2006-11-22 19:05:35 +00:00
nan_link.mk This is really two commits but the first one is very small and affects one 2006-11-09 15:45:19 +00:00
nan_subdirs.mk
nan_warn.mk
SConscript ==SCons== 2006-03-10 20:47:34 +00:00