blender/source/gameengine
2007-07-28 21:35:32 +00:00
..
BlenderRoutines fixes in rigidbody constraints rigidbody -> IPO baking: 2007-01-07 04:54:29 +00:00
Converter Forgot to commit file in the game engine. 2007-07-28 21:35:32 +00:00
Expressions Finally commit a workaround for the Python>2.3 and FreeBSD>5.0 problem. 2007-02-18 21:03:23 +00:00
GameLogic fixing some issues: force needs to wake up objects, property sensor issue, island activation issue 2006-12-25 02:02:13 +00:00
GamePlayer This is a fix for game engine bug #6667 2007-06-27 15:08:31 +00:00
Ketsji //someone reversed axle direction conventions inside Bullet (axle winding), so need to compensate to keep game blender vehicles working the same. 2007-07-06 04:45:57 +00:00
Network CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on. 2006-11-17 02:27:12 +00:00
Physics bugfixes for generic (experimental) Bullet rigidbody constraint: use cone-twist instead (needs a few more minor fixes) 2007-07-16 05:56:51 +00:00
PyDoc Added the docs & use Python booleans for physics reinstance. 2005-04-23 12:25:21 +00:00
Rasterizer Fix provided by Mal: 2007-05-20 15:55:49 +00:00
SceneGraph This is patch #6825 (The patch missed a couple of them but 2007-06-25 20:15:36 +00:00
CMakeLists.txt CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on. 2006-11-17 02:27:12 +00:00
Makefile This commit does a couple of things to the Makefiles. 2007-03-27 15:42:27 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00