blender/intern/cycles/kernel
Thomas Dinges de28a4d4b2 Cycles: Add an AVX kernel for CPU rendering.
* AVX is available on Intel Sandy Bridge and newer and AMD Bulldozer and newer.
* We don't use dedicated AVX intrinsics yet, but gcc auto vectorization gives a 3% performance improvement for Caminandes. Tested on an i5-3570, Linux x64.
* No change for Windows yet, MSVC 2008 does not support AVX.

Reviewed by: brecht
Differential Revision: https://developer.blender.org/D216
2014-01-16 17:04:11 +01:00
..
closure Fix CUDA/OpenCL compile errors in scattering commit. 2014-01-07 15:48:04 +01:00
osl Fix cycles OSL volume render crash with multiple closures. 2014-01-03 18:57:38 +01:00
shaders Cycles: Fix Wave texture difference between OSL and SVM, OSL wasn't using the "Scale" properly for distortion. 2014-01-13 22:01:39 +01:00
svm Cycles, Code cleanup: simplify code for color linear interpolation and float math 2014-01-14 22:55:02 +04:00
CMakeLists.txt Cycles: Add an AVX kernel for CPU rendering. 2014-01-16 17:04:11 +01:00
kernel_accumulate.h Cycles Volume Render: scattering support. 2014-01-07 15:03:41 +01:00
kernel_avx.cpp Cycles: Add an AVX kernel for CPU rendering. 2014-01-16 17:04:11 +01:00
kernel_bvh_subsurface.h Code Cleanup: in Cycles SSE replace macros with templates, skip unused code with preprocessor, simplify casts 2014-01-11 22:20:03 +04:00
kernel_bvh_traversal.h Code Cleanup: in Cycles SSE replace macros with templates, skip unused code with preprocessor, simplify casts 2014-01-11 22:20:03 +04:00
kernel_bvh.h Cycles / Hair: Avoid duplicate calculations and remove redundant if branch, instead add the condition to the one above. 2013-12-26 21:52:46 +01:00
kernel_camera.h Cycles: change __device and similar qualifiers to ccl_device in kernel code. 2013-11-18 08:48:15 +01:00
kernel_compat_cpu.h Code cleanup: move half float functions to separate header file. 2014-01-15 15:29:22 +01:00
kernel_compat_cuda.h Code cleanup: move half float functions to separate header file. 2014-01-15 15:29:22 +01:00
kernel_compat_opencl.h Code cleanup: move half float functions to separate header file. 2014-01-15 15:29:22 +01:00
kernel_curve.h Cycles: change __device and similar qualifiers to ccl_device in kernel code. 2013-11-18 08:48:15 +01:00
kernel_differential.h Cycles: change __device and similar qualifiers to ccl_device in kernel code. 2013-11-18 08:48:15 +01:00
kernel_displace.h Cycles: change __device and similar qualifiers to ccl_device in kernel code. 2013-11-18 08:48:15 +01:00
kernel_emission.h Cycles Volume Render: scattering support. 2014-01-07 15:03:41 +01:00
kernel_film.h Cycles: change __device and similar qualifiers to ccl_device in kernel code. 2013-11-18 08:48:15 +01:00
kernel_globals.h Fix T37264: cycles CPU render had limited number of float images, bumped to 1024. 2013-12-14 15:07:46 +01:00
kernel_jitter.h Cycles: change __device and similar qualifiers to ccl_device in kernel code. 2013-11-18 08:48:15 +01:00
kernel_light.h Cycles: change __device and similar qualifiers to ccl_device in kernel code. 2013-11-18 08:48:15 +01:00
kernel_math.h Cycles: relicense GNU GPL source code to Apache version 2.0. 2013-08-18 14:16:15 +00:00
kernel_montecarlo.h Cycles: change __device and similar qualifiers to ccl_device in kernel code. 2013-11-18 08:48:15 +01:00
kernel_object.h Cycles: change __device and similar qualifiers to ccl_device in kernel code. 2013-11-18 08:48:15 +01:00
kernel_passes.h Cycles: change __device and similar qualifiers to ccl_device in kernel code. 2013-11-18 08:48:15 +01:00
kernel_path_state.h Fix T38134: missing cycles update when removing world volume scatter shader. 2014-01-09 01:26:43 +01:00
kernel_path.h Cycles Volume Render: scattering support. 2014-01-07 15:03:41 +01:00
kernel_primitive.h Cycles Volume Render: generated texture coordinates for volume render. 2013-12-31 17:38:26 +01:00
kernel_projection.h Cycles: change __device and similar qualifiers to ccl_device in kernel code. 2013-11-18 08:48:15 +01:00
kernel_random.h Fix gcc compile error in last commit. 2014-01-03 19:24:55 +01:00
kernel_shader.h Fix CUDA/OpenCL compile errors in scattering commit. 2014-01-07 15:48:04 +01:00
kernel_shadow.h Cycles Volume Render: heterogeneous (textured) volumes support. 2013-12-30 00:04:02 +01:00
kernel_sse2.cpp Code cleanup: some reshuffling of SIMD defines moving more code to util_optimization.h. 2014-01-15 15:11:50 +01:00
kernel_sse3.cpp Code cleanup: some reshuffling of SIMD defines moving more code to util_optimization.h. 2014-01-15 15:11:50 +01:00
kernel_sse41.cpp Code cleanup: some reshuffling of SIMD defines moving more code to util_optimization.h. 2014-01-15 15:11:50 +01:00
kernel_subsurface.h Cycles: change __device and similar qualifiers to ccl_device in kernel code. 2013-11-18 08:48:15 +01:00
kernel_textures.h Cycles: relicense GNU GPL source code to Apache version 2.0. 2013-08-18 14:16:15 +00:00
kernel_triangle.h Cycles: change __device and similar qualifiers to ccl_device in kernel code. 2013-11-18 08:48:15 +01:00
kernel_types.h Cycles Volume Render: scattering support. 2014-01-07 15:03:41 +01:00
kernel_volume.h Cycles Volume Render: scattering support. 2014-01-07 15:03:41 +01:00
kernel.cl Cycles: change __device and similar qualifiers to ccl_device in kernel code. 2013-11-18 08:48:15 +01:00
kernel.cpp Cycles: Skip the compilation of the dedicated SSE2 kernel on x86-64, we can assume SSE2 here, so just re-use the regular one. Saves 500kb in the blender binary. 2014-01-14 20:39:54 +01:00
kernel.cu Cycles: viewport render now takes scene color management settings into account, 2013-08-30 23:49:38 +00:00
kernel.h Cycles: Add an AVX kernel for CPU rendering. 2014-01-16 17:04:11 +01:00
SConscript Added option to have a seperate environment for executing nvcc 2013-12-29 14:57:21 +01:00