blender/tests
Sybren A. Stüvel a1c9d42584 Fix T77021: Alembic export of animated mesh with multiple UV maps fails
This was caused by a side-effect of our exporting code's memory
management (Alembic considers data "written" and "final" when its C++
objects go out of scope) in combination with my change in
rB65574463fa2d. I removed an "only export UVs on the first frame" clause
because it was unclear why this restriction was there. As it turns out,
it breaks the export of the 2nd and subsequent UV maps on an animated
mesh. Effectively, on every frame the Alembic library thought we want to
create a new UV map, instead of continuing to write a new frame of data
to the existing one.

This is resolved by keeping a reference to the C++ objects for the UV
maps in memory while the exporter is running.
2020-05-26 16:42:01 +02:00
..
gtests GTest: BLI_ghash_performance_test was failing 2020-05-25 20:52:10 +10:00
python Fix T77021: Alembic export of animated mesh with multiple UV maps fails 2020-05-26 16:42:01 +02:00
check_deprecated.py Cleanup: pep8 2018-07-03 06:55:02 +02:00
CMakeLists.txt Tests: correct the blender path for non-portable installations 2020-05-25 21:28:03 +10:00