blender/source
Joshua Leung de8c802904 Bugfix [#32501] Protected layer bones transform buttons are greyed out/inactive
Since the transform values for bones in protected layers can be animated again
using many of the common tools, it makes sense that the transform properties for
these are allowed to be edited too.

I've left the rotation mode setting as a "proxy locked" value for now, since
this seems more like something that's defined as part of the rig creation (and
best left alone by animators).
2012-09-16 07:27:43 +00:00
..
blender Bugfix [#32501] Protected layer bones transform buttons are greyed out/inactive 2012-09-16 07:27:43 +00:00
blenderplayer Color Management, Stage 2: Switch color pipeline to use OpenColorIO 2012-09-15 10:05:07 +00:00
creator Color Management, Stage 2: Switch color pipeline to use OpenColorIO 2012-09-15 10:05:07 +00:00
darwin initial retina support for osx \ to take effect you must perhaps logout/in \i prefer in terminal: /System/Library/Frameworks/CoreServices.framework/Frameworks/LaunchServices.framework/Support/lsregister -v -f 2012-09-07 15:44:20 +00:00
gameengine style cleanup 2012-09-16 04:58:18 +00:00
icons
tests modifications needed to get a URL from an RNA id from the testing script 2012-09-13 00:26:01 +00:00
CMakeLists.txt
SConscript Scons: 2012-06-30 22:44:36 +00:00