blender/intern/itasc/WorldObject.cpp
Campbell Barton 5035fbdd23 License headers: use SPDX identifiers in intern/itasc
Added license headers based on the original LGPL files from:
gitlab.kuleuven.be/rob-itasc
2022-03-18 10:27:01 +11:00

27 lines
409 B
C++

/* SPDX-License-Identifier: LGPL-2.1-or-later
* Copyright 2009 Benoit Bolsee. */
/** \file
* \ingroup intern_itasc
*/
#include "WorldObject.hpp"
namespace iTaSC{
/* special singleton to be used as base for uncontrolled object */
WorldObject Object::world;
WorldObject::WorldObject():UncontrolledObject()
{
initialize(0,1);
m_internalPose = Frame::Identity();
}
WorldObject::~WorldObject()
{
}
}