blender/release
Sergey Sharybin d220a87b47 Fix T63283: Second subdivision modifier does not ignore crease
This is something where there is no single correct behavior,
sometimes it's needed to ignore the crease to make mesh more
smooth. But sometimes crease is to be considered after first
subdivision surface: for example, when adding extra subdivisions
for render-time displacement.

Made it an option whether modifier needs to take crease into
account or not.

Existing files should be openable in the 2.7 compatible way,
to re-create an old behavior the options is to be manually
disabled in the modifier settings.

Reviewers: brecht

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D4652
2019-04-05 14:50:24 +02:00
..
bin Cleanup: spelling 2017-04-27 21:41:03 +10:00
darwin Icons: Desktop icons update for Mac 2019-03-08 13:23:59 +01:00
datafiles Fix: Erratic collision response when using constraints on colliders 2019-04-04 11:05:52 +02:00
freedesktop Linux/freedesktop: update Blender app icon based on new guidelines. 2019-03-06 17:12:11 +01:00
scripts Fix T63283: Second subdivision modifier does not ignore crease 2019-04-05 14:50:24 +02:00
text Fix T59407: remove outdated right click select info in readme, other updates. 2019-03-08 17:37:32 +01:00
windows Windows: Add convenience logging batch files. 2019-03-12 11:36:57 -06:00