blender/intern/cycles/device/cpu/device_impl.h

97 lines
2.6 KiB
C++

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#pragma once
/* So ImathMath is included before our kernel_cpu_compat. */
#ifdef WITH_OSL
/* So no context pollution happens from indirectly included windows.h */
# include "util/windows.h"
# include <OSL/oslexec.h>
#endif
#ifdef WITH_EMBREE
# if EMBREE_MAJOR_VERSION >= 4
# include <embree4/rtcore.h>
# else
# include <embree3/rtcore.h>
# endif
#endif
#include "device/cpu/kernel.h"
#include "device/device.h"
#include "device/memory.h"
// clang-format off
#include "kernel/device/cpu/compat.h"
#include "kernel/device/cpu/kernel.h"
#include "kernel/device/cpu/globals.h"
#include "kernel/osl/globals.h"
// clang-format on
#include "util/guiding.h"
#include "util/unique_ptr.h"
CCL_NAMESPACE_BEGIN
class CPUDevice : public Device {
public:
KernelGlobalsCPU kernel_globals;
device_vector<TextureInfo> texture_info;
bool need_texture_info;
#ifdef WITH_OSL
OSLGlobals osl_globals;
#endif
#ifdef WITH_EMBREE
RTCScene embree_scene = NULL;
RTCDevice embree_device;
#endif
#ifdef WITH_PATH_GUIDING
mutable unique_ptr<openpgl::cpp::Device> guiding_device;
#endif
CPUDevice(const DeviceInfo &info_, Stats &stats_, Profiler &profiler_);
~CPUDevice();
virtual BVHLayoutMask get_bvh_layout_mask(uint /*kernel_features*/) const override;
/* Returns true if the texture info was copied to the device (meaning, some more
* re-initialization might be needed). */
bool load_texture_info();
virtual void mem_alloc(device_memory &mem) override;
virtual void mem_copy_to(device_memory &mem) override;
virtual void mem_copy_from(
device_memory &mem, size_t y, size_t w, size_t h, size_t elem) override;
virtual void mem_zero(device_memory &mem) override;
virtual void mem_free(device_memory &mem) override;
virtual device_ptr mem_alloc_sub_ptr(device_memory &mem,
size_t offset,
size_t /*size*/) override;
virtual void const_copy_to(const char *name, void *host, size_t size) override;
void global_alloc(device_memory &mem);
void global_free(device_memory &mem);
void tex_alloc(device_texture &mem);
void tex_free(device_texture &mem);
void build_bvh(BVH *bvh, Progress &progress, bool refit) override;
void *get_guiding_device() const override;
virtual void get_cpu_kernel_thread_globals(
vector<CPUKernelThreadGlobals> &kernel_thread_globals) override;
virtual void *get_cpu_osl_memory() override;
protected:
virtual bool load_kernels(uint /*kernel_features*/) override;
};
CCL_NAMESPACE_END