blender/release/datafiles
Ton Roosendaal e11d22a6b7 Matcap support in 3D Viewport.
Full log is here:
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability#Matcap_in_3D_viewport

Implementation notes:

- Matcaps are an extension of Solid draw mode, and don't show in other drawmodes.
  (It's mostly intended to aid modeling/sculpt)

- By design, Matcaps are a UI feature, and only stored locally for the UI itself, and
  won't affect rendering or materials.

- Currently a set of 16 (GPL licensed) Matcaps have been compiled into Blender. 
  It doesn't take memory or cpu time, until you use it.

- Brush Icons and Matcaps use same code now, and only get generated/allocated on
  actually using it (instead of on startup).

- The current set might get new or different images still, based on user feedback.

- Matcap images are 512x512 pixels, so each image takes 1 Mb memory. Unused matcaps get 
  freed immediately. The Matcap icon previews (128x128 pixels) stay in memory.

- Loading own matcap image files will be added later. That needs design and code work 
  to get it stable and memory-friendly.

- The GLSL code uses the ID PreviewImage for matcaps. I tested it using the existing
  Material previews, which has its limits... especially for textured previews the
  normal-mapped matcap won't look good.
2013-01-22 11:18:41 +00:00
..
brushicons Add new mask-brush icon from Julio Iglesias. 2012-05-10 20:35:12 +00:00
colormanagement Fix for last color management commit, wrongly assumed aces_to_rec709.spimtx was in svn. 2012-09-25 15:24:06 +00:00
fonts Adding Amharic (i.e. ethiopic) glyphs. 2012-12-18 09:03:21 +00:00
matcaps Matcap support in 3D Viewport. 2013-01-22 11:18:41 +00:00
bfont.pfb Fix #32313: freetype fails to load PFB builtin font 2012-08-12 10:03:33 +00:00
bfont.ttf * Added the bfont TTF itself, along with the source of my changes for lighter 2006-10-12 03:10:14 +00:00
blender_icons16.png Updating icons to 2.5.08 (see [#33448]) 2013-01-21 11:25:04 +00:00
blender_icons32.png Updating icons to 2.5.08 (see [#33448]) 2013-01-21 11:25:04 +00:00
blender_icons.sh icon update [#33448] Adding Vector Sources for Icons 2012-12-19 14:57:01 +00:00
blender_icons.svg Updating icons to 2.5.08 (see [#33448]) 2013-01-21 11:25:04 +00:00
bmonofont.ttf 2.5: Text Editor back. 2009-02-28 23:33:35 +00:00
ctodata.py - startup.blend's temp dir was pointing to sergeys user dir, now point to /tmp 2012-04-13 08:18:54 +00:00
datatoc.py set executable option and some minor changes to ctodata/datatoc 2012-04-13 07:49:59 +00:00
DejaVuSans-Lite.sfd.bz2 * Added the bfont TTF itself, along with the source of my changes for lighter 2006-10-12 03:10:14 +00:00
LICENSE-bfont.ttf.txt Remove some more $Id$ that still were left after r41227 and r41228. 2011-10-23 19:01:59 +00:00
preview.blend startup.blend and preview.blend are now converted to C at build time. 2012-08-11 12:26:43 +00:00
prvicons.png == file browser == 2012-11-06 20:29:14 +00:00
prvicons.sh commands to convert svg-to-png as shell scripts (just for convenience), and center prvicons.svg so the resulting image is sized properly. 2012-12-14 15:17:53 +00:00
prvicons.svg commands to convert svg-to-png as shell scripts (just for convenience), and center prvicons.svg so the resulting image is sized properly. 2012-12-14 15:17:53 +00:00
splash_template.xcf Splash template XCF file for Gimp. 2012-12-11 08:01:05 +00:00
splash.png Splash screen for 2.65, created by Jordan Schur. 2012-12-10 14:01:08 +00:00
startup.blend correct 2 issues with startup.blend 2013-01-06 15:59:14 +00:00