blender/release/scripts/ui/space_userpref.py
Thomas Dinges e1bf9d30bc Properties Window:
*The narrowui value was hard coded in all ui scripts, made an user preferences option. Basically this value determines on which area width, it should switch between dual/single column layout. 

ToDo: The Changes only take effect when reloading scripts/restarting Blender (after saving as default). Will maybe add the "Reload Scripts" operator next to the button in the future. 

* Small fix for Fluid Add Button, when in single column mode. Didn't expand like the other "Add" Buttons.
2010-05-16 10:21:00 +00:00

1460 lines
45 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
import os
import shutil
def ui_items_general(col, context):
""" General UI Theme Settings (User Interface)
"""
row = col.row()
sub = row.column()
sub.prop(context, "outline")
sub.prop(context, "item", slider=True)
sub = row.column()
sub.prop(context, "inner", slider=True)
sub.prop(context, "inner_sel", slider=True)
sub = row.column()
sub.prop(context, "text")
sub.prop(context, "text_sel")
sub = row.column()
sub.prop(context, "shaded")
subsub = sub.column(align=True)
subsub.active = context.shaded
subsub.prop(context, "shadetop")
subsub.prop(context, "shadedown")
col.separator()
def opengl_lamp_buttons(column, lamp):
split = column.split(percentage=0.1)
if lamp.enabled == True:
split.prop(lamp, "enabled", text="", icon='OUTLINER_OB_LAMP')
else:
split.prop(lamp, "enabled", text="", icon='LAMP_DATA')
col = split.column()
col.active = lamp.enabled
row = col.row()
row.label(text="Diffuse:")
row.prop(lamp, "diffuse_color", text="")
row = col.row()
row.label(text="Specular:")
row.prop(lamp, "specular_color", text="")
col = split.column()
col.active = lamp.enabled
col.prop(lamp, "direction", text="")
class USERPREF_HT_header(bpy.types.Header):
bl_space_type = 'USER_PREFERENCES'
def draw(self, context):
layout = self.layout
layout.template_header(menus=False)
userpref = context.user_preferences
layout.operator_context = 'EXEC_AREA'
layout.operator("wm.save_homefile", text="Save As Default")
layout.operator_context = 'INVOKE_DEFAULT'
if userpref.active_section == 'INPUT':
op = layout.operator("wm.keyconfig_export")
op.path = "keymap.py"
op = layout.operator("wm.keyconfig_import")
op.path = "keymap.py"
elif userpref.active_section == 'ADDONS':
op = layout.operator("wm.addon_install")
op.path = "*.py"
elif userpref.active_section == 'THEMES':
op = layout.operator("ui.reset_default_theme")
class USERPREF_PT_tabs(bpy.types.Panel):
bl_label = ""
bl_space_type = 'USER_PREFERENCES'
bl_region_type = 'WINDOW'
bl_show_header = False
def draw(self, context):
layout = self.layout
userpref = context.user_preferences
layout.prop(userpref, "active_section", expand=True)
class USERPREF_MT_interaction_presets(bpy.types.Menu):
bl_label = "Presets"
preset_subdir = "interaction"
preset_operator = "script.execute_preset"
draw = bpy.types.Menu.draw_preset
class USERPREF_MT_splash(bpy.types.Menu):
bl_label = "Splash"
def draw(self, context):
layout = self.layout
split = layout.split()
row = split.row()
row.label("")
row = split.row()
row.label("Interaction:")
row.menu("USERPREF_MT_interaction_presets", text=bpy.types.USERPREF_MT_interaction_presets.bl_label)
class USERPREF_PT_interface(bpy.types.Panel):
bl_space_type = 'USER_PREFERENCES'
bl_label = "Interface"
bl_region_type = 'WINDOW'
bl_show_header = False
def poll(self, context):
userpref = context.user_preferences
return (userpref.active_section == 'INTERFACE')
def draw(self, context):
layout = self.layout
userpref = context.user_preferences
view = userpref.view
row = layout.row()
col = row.column()
col.label(text="Display:")
col.prop(view, "tooltips")
col.prop(view, "display_object_info", text="Object Info")
col.prop(view, "use_large_cursors")
col.prop(view, "show_view_name", text="View Name")
col.prop(view, "show_playback_fps", text="Playback FPS")
col.prop(view, "global_scene")
col.prop(view, "pin_floating_panels")
col.prop(view, "object_origin_size")
col.separator()
col.separator()
col.separator()
col.prop(view, "show_mini_axis", text="Display Mini Axis")
sub = col.column()
sub.enabled = view.show_mini_axis
sub.prop(view, "mini_axis_size", text="Size")
sub.prop(view, "mini_axis_brightness", text="Brightness")
col.separator()
col.separator()
col.separator()
col.label(text="Properties Window:")
col.prop(view, "properties_width_check")
row.separator()
row.separator()
col = row.column()
col.label(text="View Manipulation:")
col.prop(view, "auto_depth")
col.prop(view, "zoom_to_mouse")
col.prop(view, "rotate_around_selection")
col.prop(view, "global_pivot")
col.separator()
col.prop(view, "auto_perspective")
col.prop(view, "smooth_view")
col.prop(view, "rotation_angle")
col.separator()
col.separator()
col.label(text="2D Viewports:")
col.prop(view, "view2d_grid_minimum_spacing", text="Minimum Grid Spacing")
col.prop(view, "timecode_style")
row.separator()
row.separator()
col = row.column()
#Toolbox doesn't exist yet
#col.label(text="Toolbox:")
#col.prop(view, "use_column_layout")
#col.label(text="Open Toolbox Delay:")
#col.prop(view, "open_left_mouse_delay", text="Hold LMB")
#col.prop(view, "open_right_mouse_delay", text="Hold RMB")
col.prop(view, "use_manipulator")
sub = col.column()
sub.enabled = view.use_manipulator
sub.prop(view, "manipulator_size", text="Size")
sub.prop(view, "manipulator_handle_size", text="Handle Size")
sub.prop(view, "manipulator_hotspot", text="Hotspot")
col.separator()
col.separator()
col.separator()
col.label(text="Menus:")
col.prop(view, "open_mouse_over")
col.label(text="Menu Open Delay:")
col.prop(view, "open_toplevel_delay", text="Top Level")
col.prop(view, "open_sublevel_delay", text="Sub Level")
col.separator()
col.prop(view, "show_splash")
class USERPREF_PT_edit(bpy.types.Panel):
bl_space_type = 'USER_PREFERENCES'
bl_label = "Edit"
bl_region_type = 'WINDOW'
bl_show_header = False
def poll(self, context):
userpref = context.user_preferences
return (userpref.active_section == 'EDITING')
def draw(self, context):
layout = self.layout
userpref = context.user_preferences
edit = userpref.edit
row = layout.row()
col = row.column()
col.label(text="Link Materials To:")
col.prop(edit, "material_link", text="")
col.separator()
col.separator()
col.separator()
col.label(text="New Objects:")
col.prop(edit, "enter_edit_mode")
col.label(text="Align To:")
col.prop(edit, "object_align", text="")
col.separator()
col.separator()
col.separator()
col.label(text="Undo:")
col.prop(edit, "global_undo")
col.prop(edit, "undo_steps", text="Steps")
col.prop(edit, "undo_memory_limit", text="Memory Limit")
row.separator()
row.separator()
col = row.column()
col.label(text="Snap:")
col.prop(edit, "snap_translate", text="Translate")
col.prop(edit, "snap_rotate", text="Rotate")
col.prop(edit, "snap_scale", text="Scale")
col.separator()
col.separator()
col.separator()
col.label(text="Grease Pencil:")
col.prop(edit, "grease_pencil_manhattan_distance", text="Manhattan Distance")
col.prop(edit, "grease_pencil_euclidean_distance", text="Euclidean Distance")
#col.prop(edit, "grease_pencil_simplify_stroke", text="Simplify Stroke")
col.prop(edit, "grease_pencil_eraser_radius", text="Eraser Radius")
col.prop(edit, "grease_pencil_smooth_stroke", text="Smooth Stroke")
col.separator()
col.separator()
col.separator()
col.label(text="Playback:")
col.prop(edit, "use_negative_frames")
row.separator()
row.separator()
col = row.column()
col.label(text="Keyframing:")
col.prop(edit, "use_visual_keying")
col.prop(edit, "keyframe_insert_needed", text="Only Insert Needed")
col.separator()
col.prop(edit, "use_auto_keying", text="Auto Keyframing:")
sub = col.column()
# sub.active = edit.use_auto_keying # incorrect, timeline can enable
sub.prop(edit, "auto_keyframe_insert_keyingset", text="Only Insert for Keying Set")
sub.prop(edit, "auto_keyframe_insert_available", text="Only Insert Available")
col.separator()
col.label(text="New F-Curve Defaults:")
col.prop(edit, "keyframe_new_interpolation_type", text="Interpolation")
col.prop(edit, "keyframe_new_handle_type", text="Handles")
col.prop(edit, "insertkey_xyz_to_rgb", text="XYZ to RGB")
col.separator()
col.separator()
col.separator()
col.label(text="Transform:")
col.prop(edit, "drag_immediately")
row.separator()
row.separator()
col = row.column()
col.label(text="Duplicate Data:")
col.prop(edit, "duplicate_mesh", text="Mesh")
col.prop(edit, "duplicate_surface", text="Surface")
col.prop(edit, "duplicate_curve", text="Curve")
col.prop(edit, "duplicate_text", text="Text")
col.prop(edit, "duplicate_metaball", text="Metaball")
col.prop(edit, "duplicate_armature", text="Armature")
col.prop(edit, "duplicate_lamp", text="Lamp")
col.prop(edit, "duplicate_material", text="Material")
col.prop(edit, "duplicate_texture", text="Texture")
col.prop(edit, "duplicate_fcurve", text="F-Curve")
col.prop(edit, "duplicate_action", text="Action")
col.prop(edit, "duplicate_particle", text="Particle")
class USERPREF_PT_system(bpy.types.Panel):
bl_space_type = 'USER_PREFERENCES'
bl_label = "System"
bl_region_type = 'WINDOW'
bl_show_header = False
def poll(self, context):
userpref = context.user_preferences
return (userpref.active_section == 'SYSTEM')
def draw(self, context):
layout = self.layout
userpref = context.user_preferences
system = userpref.system
split = layout.split()
# 1. Column
column = split.column()
colsplit = column.split(percentage=0.85)
col = colsplit.column()
col.label(text="General:")
col.prop(system, "dpi")
col.prop(system, "frame_server_port")
col.prop(system, "scrollback", text="Console Scrollback")
col.prop(system, "auto_execute_scripts")
col.prop(system, "tabs_as_spaces")
col.separator()
col.separator()
col.separator()
col.label(text="Sound:")
col.row().prop(system, "audio_device", expand=True)
sub = col.column()
sub.active = system.audio_device != 'NONE'
#sub.prop(system, "enable_all_codecs")
sub.prop(system, "audio_channels", text="Channels")
sub.prop(system, "audio_mixing_buffer", text="Mixing Buffer")
sub.prop(system, "audio_sample_rate", text="Sample Rate")
sub.prop(system, "audio_sample_format", text="Sample Format")
col.separator()
col.separator()
col.separator()
col.label(text="Screencast:")
col.prop(system, "screencast_fps")
col.prop(system, "screencast_wait_time")
col.separator()
col.separator()
col.separator()
#column = split.column()
#colsplit = column.split(percentage=0.85)
# No translation in 2.5 yet
#col.prop(system, "language")
#col.label(text="Translate:")
#col.prop(system, "translate_tooltips", text="Tooltips")
#col.prop(system, "translate_buttons", text="Labels")
#col.prop(system, "translate_toolbox", text="Toolbox")
#col.separator()
#col.prop(system, "use_textured_fonts")
# 2. Column
column = split.column()
colsplit = column.split(percentage=0.85)
col = colsplit.column()
col.label(text="OpenGL:")
col.prop(system, "clip_alpha", slider=True)
col.prop(system, "use_mipmaps")
col.prop(system, "use_vbos")
#Anti-aliasing is disabled as it breaks broder/lasso select
#col.prop(system, "use_antialiasing")
col.label(text="Window Draw Method:")
col.prop(system, "window_draw_method", text="")
col.label(text="Textures:")
col.prop(system, "gl_texture_limit", text="Limit Size")
col.prop(system, "texture_time_out", text="Time Out")
col.prop(system, "texture_collection_rate", text="Collection Rate")
col.separator()
col.separator()
col.separator()
col.label(text="Sequencer:")
col.prop(system, "prefetch_frames")
col.prop(system, "memory_cache_limit")
# 3. Column
column = split.column()
column.label(text="Solid OpenGL lights:")
split = column.split(percentage=0.1)
split.label()
split.label(text="Colors:")
split.label(text="Direction:")
lamp = system.solid_lights[0]
opengl_lamp_buttons(column, lamp)
lamp = system.solid_lights[1]
opengl_lamp_buttons(column, lamp)
lamp = system.solid_lights[2]
opengl_lamp_buttons(column, lamp)
column.separator()
column.separator()
column.separator()
column.label(text="Color Picker Type:")
column.row().prop(system, "color_picker_type", text="")
column.separator()
column.separator()
column.separator()
column.prop(system, "use_weight_color_range", text="Custom Weight Paint Range")
sub = column.column()
sub.active = system.use_weight_color_range
sub.template_color_ramp(system, "weight_color_range", expand=True)
class USERPREF_PT_theme(bpy.types.Panel):
bl_space_type = 'USER_PREFERENCES'
bl_label = "Themes"
bl_region_type = 'WINDOW'
bl_show_header = False
def poll(self, context):
userpref = context.user_preferences
return (userpref.active_section == 'THEMES')
def draw(self, context):
layout = self.layout
theme = context.user_preferences.themes[0]
split_themes = layout.split(percentage=0.2)
split_themes.prop(theme, "theme_area", expand=True)
split = split_themes.split()
if theme.theme_area == 'USER_INTERFACE':
col = split.column()
ui = theme.user_interface.wcol_regular
col.label(text="Regular:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_tool
col.label(text="Tool:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_radio
col.label(text="Radio Buttons:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_text
col.label(text="Text:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_option
col.label(text="Option:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_toggle
col.label(text="Toggle:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_num
col.label(text="Number Field:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_numslider
col.label(text="Value Slider:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_box
col.label(text="Box:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_menu
col.label(text="Menu:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_pulldown
col.label(text="Pulldown:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_menu_back
col.label(text="Menu Back:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_menu_item
col.label(text="Menu Item:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_scroll
col.label(text="Scroll Bar:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_list_item
col.label(text="List Item:")
ui_items_general(col, ui)
ui = theme.user_interface.wcol_state
col.label(text="State:")
row = col.row()
sub = row.column()
sub.prop(ui, "inner_anim")
sub.prop(ui, "inner_anim_sel")
sub = row.column()
sub.prop(ui, "inner_driven")
sub.prop(ui, "inner_driven_sel")
sub = row.column()
sub.prop(ui, "inner_key")
sub.prop(ui, "inner_key_sel")
sub = row.column()
sub.prop(ui, "blend")
ui = theme.user_interface
col.separator()
col.separator()
col.prop(ui, "icon_file")
layout.separator()
layout.separator()
elif theme.theme_area == 'VIEW_3D':
v3d = theme.view_3d
col = split.column()
col.prop(v3d, "back")
col.prop(v3d, "button")
col.prop(v3d, "button_title")
col.prop(v3d, "button_text")
col.prop(v3d, "header")
col = split.column()
col.prop(v3d, "grid")
col.prop(v3d, "wire")
col.prop(v3d, "lamp", slider=True)
col.prop(v3d, "editmesh_active", slider=True)
col = split.column()
col.prop(v3d, "object_selected")
col.prop(v3d, "object_active")
col.prop(v3d, "object_grouped")
col.prop(v3d, "object_grouped_active")
col.prop(v3d, "transform")
col.prop(v3d, "nurb_uline")
col.prop(v3d, "nurb_vline")
col.prop(v3d, "nurb_sel_uline")
col.prop(v3d, "nurb_sel_vline")
col.prop(v3d, "handle_free")
col.prop(v3d, "handle_auto")
col.prop(v3d, "handle_vect")
col.prop(v3d, "handle_align")
col.prop(v3d, "handle_sel_free")
col.prop(v3d, "handle_sel_auto")
col.prop(v3d, "handle_sel_vect")
col.prop(v3d, "handle_sel_align")
col.prop(v3d, "act_spline")
col.prop(v3d, "lastsel_point")
col = split.column()
col.prop(v3d, "vertex")
col.prop(v3d, "face", slider=True)
col.prop(v3d, "normal")
col.prop(v3d, "vertex_normal")
col.prop(v3d, "bone_solid")
col.prop(v3d, "bone_pose")
col.prop(v3d, "edge_seam")
col.prop(v3d, "edge_select")
col.prop(v3d, "edge_facesel")
col.prop(v3d, "edge_sharp")
col.prop(v3d, "edge_crease")
elif theme.theme_area == 'GRAPH_EDITOR':
graph = theme.graph_editor
col = split.column()
col.prop(graph, "back")
col.prop(graph, "button")
col.prop(graph, "button_title")
col.prop(graph, "button_text")
col = split.column()
col.prop(graph, "header")
col.prop(graph, "grid")
col.prop(graph, "list")
col.prop(graph, "channel_group")
col = split.column()
col.prop(graph, "active_channels_group")
col.prop(graph, "dopesheet_channel")
col.prop(graph, "dopesheet_subchannel")
col.prop(graph, "frame_current")
col = split.column()
col.prop(graph, "vertex")
col.prop(graph, "handle_vertex")
col.prop(graph, "handle_vertex_select")
col.separator()
col.prop(graph, "handle_vertex_size")
col.separator()
col.separator()
col.prop(graph, "handle_free")
col.prop(graph, "handle_auto")
col.prop(graph, "handle_vect")
col.prop(graph, "handle_align")
col.prop(graph, "handle_sel_free")
col.prop(graph, "handle_sel_auto")
col.prop(graph, "handle_sel_vect")
col.prop(graph, "handle_sel_align")
elif theme.theme_area == 'FILE_BROWSER':
file_browse = theme.file_browser
col = split.column()
col.prop(file_browse, "back")
col.prop(file_browse, "text")
col.prop(file_browse, "text_hi")
col = split.column()
col.prop(file_browse, "header")
col.prop(file_browse, "list")
col = split.column()
col.prop(file_browse, "selected_file")
col.prop(file_browse, "tiles")
col = split.column()
col.prop(file_browse, "active_file")
col.prop(file_browse, "active_file_text")
elif theme.theme_area == 'NLA_EDITOR':
nla = theme.nla_editor
col = split.column()
col.prop(nla, "back")
col.prop(nla, "button")
col.prop(nla, "button_title")
col = split.column()
col.prop(nla, "button_text")
col.prop(nla, "text")
col.prop(nla, "header")
col = split.column()
col.prop(nla, "grid")
col.prop(nla, "bars")
col.prop(nla, "bars_selected")
col = split.column()
col.prop(nla, "strips")
col.prop(nla, "strips_selected")
col.prop(nla, "frame_current")
elif theme.theme_area == 'DOPESHEET_EDITOR':
dope = theme.dopesheet_editor
col = split.column()
col.prop(dope, "back")
col.prop(dope, "list")
col.prop(dope, "text")
col.prop(dope, "header")
col = split.column()
col.prop(dope, "grid")
col.prop(dope, "channels")
col.prop(dope, "channels_selected")
col.prop(dope, "channel_group")
col = split.column()
col.prop(dope, "active_channels_group")
col.prop(dope, "long_key")
col.prop(dope, "long_key_selected")
col = split.column()
col.prop(dope, "frame_current")
col.prop(dope, "dopesheet_channel")
col.prop(dope, "dopesheet_subchannel")
elif theme.theme_area == 'IMAGE_EDITOR':
image = theme.image_editor
col = split.column()
col.prop(image, "back")
col.prop(image, "scope_back")
col.prop(image, "button")
col = split.column()
col.prop(image, "button_title")
col.prop(image, "button_text")
col = split.column()
col.prop(image, "header")
col = split.column()
col.prop(image, "editmesh_active", slider=True)
elif theme.theme_area == 'SEQUENCE_EDITOR':
seq = theme.sequence_editor
col = split.column()
col.prop(seq, "back")
col.prop(seq, "button")
col.prop(seq, "button_title")
col.prop(seq, "button_text")
col.prop(seq, "text")
col = split.column()
col.prop(seq, "header")
col.prop(seq, "grid")
col.prop(seq, "movie_strip")
col.prop(seq, "image_strip")
col.prop(seq, "scene_strip")
col = split.column()
col.prop(seq, "audio_strip")
col.prop(seq, "effect_strip")
col.prop(seq, "plugin_strip")
col.prop(seq, "transition_strip")
col = split.column()
col.prop(seq, "meta_strip")
col.prop(seq, "frame_current")
col.prop(seq, "keyframe")
col.prop(seq, "draw_action")
elif theme.theme_area == 'PROPERTIES':
prop = theme.properties
col = split.column()
col.prop(prop, "back")
col = split.column()
col.prop(prop, "title")
col = split.column()
col.prop(prop, "text")
col = split.column()
col.prop(prop, "header")
elif theme.theme_area == 'TEXT_EDITOR':
text = theme.text_editor
col = split.column()
col.prop(text, "back")
col.prop(text, "button")
col.prop(text, "button_title")
col.prop(text, "button_text")
col = split.column()
col.prop(text, "text")
col.prop(text, "text_hi")
col.prop(text, "header")
col.prop(text, "line_numbers_background")
col = split.column()
col.prop(text, "selected_text")
col.prop(text, "cursor")
col.prop(text, "syntax_builtin")
col.prop(text, "syntax_special")
col = split.column()
col.prop(text, "syntax_comment")
col.prop(text, "syntax_string")
col.prop(text, "syntax_numbers")
elif theme.theme_area == 'TIMELINE':
time = theme.timeline
col = split.column()
col.prop(time, "back")
col.prop(time, "text")
col = split.column()
col.prop(time, "header")
col = split.column()
col.prop(time, "grid")
col = split.column()
col.prop(time, "frame_current")
elif theme.theme_area == 'NODE_EDITOR':
node = theme.node_editor
col = split.column()
col.prop(node, "back")
col.prop(node, "button")
col.prop(node, "button_title")
col.prop(node, "button_text")
col = split.column()
col.prop(node, "text")
col.prop(node, "text_hi")
col.prop(node, "header")
col.prop(node, "wires")
col = split.column()
col.prop(node, "wire_select")
col.prop(node, "selected_text")
col.prop(node, "node_backdrop", slider=True)
col.prop(node, "in_out_node")
col = split.column()
col.prop(node, "converter_node")
col.prop(node, "operator_node")
col.prop(node, "group_node")
elif theme.theme_area == 'LOGIC_EDITOR':
logic = theme.logic_editor
col = split.column()
col.prop(logic, "back")
col.prop(logic, "button")
col = split.column()
col.prop(logic, "button_title")
col.prop(logic, "button_text")
col = split.column()
col.prop(logic, "text")
col.prop(logic, "header")
col = split.column()
col.prop(logic, "panel")
elif theme.theme_area == 'OUTLINER':
out = theme.outliner
col = split.column()
col.prop(out, "back")
col = split.column()
col.prop(out, "text")
col = split.column()
col.prop(out, "text_hi")
col = split.column()
col.prop(out, "header")
elif theme.theme_area == 'INFO':
info = theme.info
col = split.column()
col.prop(info, "back")
col = split.column()
col.prop(info, "header")
col = split.column()
col.prop(info, "header_text")
col = split.column()
elif theme.theme_area == 'USER_PREFERENCES':
prefs = theme.user_preferences
col = split.column()
col.prop(prefs, "back")
col = split.column()
col.prop(prefs, "text")
col = split.column()
col.prop(prefs, "header")
col = split.column()
col.prop(prefs, "header_text")
elif theme.theme_area == 'CONSOLE':
console = theme.console
col = split.column()
col.prop(console, "back")
col.prop(console, "header")
col = split.column()
col.prop(console, "line_output")
col.prop(console, "line_input")
col.prop(console, "line_info")
col.prop(console, "line_error")
col.prop(console, "cursor")
class USERPREF_PT_file(bpy.types.Panel):
bl_space_type = 'USER_PREFERENCES'
bl_label = "Files"
bl_region_type = 'WINDOW'
bl_show_header = False
def poll(self, context):
userpref = context.user_preferences
return (userpref.active_section == 'FILES')
def draw(self, context):
layout = self.layout
userpref = context.user_preferences
paths = userpref.filepaths
split = layout.split(percentage=0.7)
col = split.column()
col.label(text="File Paths:")
colsplit = col.split(percentage=0.95)
col1 = colsplit.split(percentage=0.3)
sub = col1.column()
sub.label(text="Fonts:")
sub.label(text="Textures:")
sub.label(text="Texture Plugins:")
sub.label(text="Sequence Plugins:")
sub.label(text="Render Output:")
sub.label(text="Scripts:")
sub.label(text="Sounds:")
sub.label(text="Temp:")
sub.label(text="Image Editor:")
sub.label(text="Animation Player:")
sub = col1.column()
sub.prop(paths, "fonts_directory", text="")
sub.prop(paths, "textures_directory", text="")
sub.prop(paths, "texture_plugin_directory", text="")
sub.prop(paths, "sequence_plugin_directory", text="")
sub.prop(paths, "render_output_directory", text="")
sub.prop(paths, "python_scripts_directory", text="")
sub.prop(paths, "sounds_directory", text="")
sub.prop(paths, "temporary_directory", text="")
sub.prop(paths, "image_editor", text="")
subsplit = sub.split(percentage=0.3)
subsplit.prop(paths, "animation_player_preset", text="")
subsplit.prop(paths, "animation_player", text="")
col = split.column()
col.label(text="Save & Load:")
col.prop(paths, "use_relative_paths")
col.prop(paths, "compress_file")
col.prop(paths, "load_ui")
col.prop(paths, "filter_file_extensions")
col.prop(paths, "hide_dot_files_datablocks")
col.separator()
col.separator()
col.label(text="Auto Save:")
col.prop(paths, "save_version")
col.prop(paths, "recent_files")
col.prop(paths, "save_preview_images")
col.prop(paths, "auto_save_temporary_files")
sub = col.column()
sub.enabled = paths.auto_save_temporary_files
sub.prop(paths, "auto_save_time", text="Timer (mins)")
from space_userpref_keymap import InputKeyMapPanel
class USERPREF_PT_input(InputKeyMapPanel):
bl_space_type = 'USER_PREFERENCES'
bl_label = "Input"
def poll(self, context):
userpref = context.user_preferences
return (userpref.active_section == 'INPUT')
def draw_input_prefs(self, inputs, layout):
# General settings
row = layout.row()
col = row.column()
sub = col.column()
sub.label(text="Presets:")
subrow = sub.row(align=True)
subrow.menu("USERPREF_MT_interaction_presets", text=bpy.types.USERPREF_MT_interaction_presets.bl_label)
subrow.operator("wm.interaction_preset_add", text="", icon="ZOOMIN")
sub.separator()
sub.label(text="Mouse:")
sub1 = sub.column()
sub1.enabled = (inputs.select_mouse == 'RIGHT')
sub1.prop(inputs, "emulate_3_button_mouse")
sub.prop(inputs, "continuous_mouse")
sub.label(text="Select With:")
sub.row().prop(inputs, "select_mouse", expand=True)
sub = col.column()
sub.label(text="Double Click:")
sub.prop(inputs, "double_click_time", text="Speed")
sub.separator()
sub.prop(inputs, "emulate_numpad")
sub.separator()
sub.label(text="Orbit Style:")
sub.row().prop(inputs, "view_rotation", expand=True)
sub.label(text="Zoom Style:")
sub.row().prop(inputs, "zoom_style", text="")
if inputs.zoom_style == 'DOLLY':
sub.row().prop(inputs, "zoom_axis", expand=True)
sub.prop(inputs, "invert_zoom_direction")
#sub.prop(inputs, "use_middle_mouse_paste")
#col.separator()
#sub = col.column()
#sub.label(text="Mouse Wheel:")
#sub.prop(view, "wheel_scroll_lines", text="Scroll Lines")
col.separator()
''' not implemented yet
sub = col.column()
sub.label(text="NDOF Device:")
sub.prop(inputs, "ndof_pan_speed", text="Pan Speed")
sub.prop(inputs, "ndof_rotate_speed", text="Orbit Speed")
'''
row.separator()
def draw(self, context):
layout = self.layout
#import time
#start = time.time()
userpref = context.user_preferences
wm = context.manager
inputs = userpref.inputs
split = layout.split(percentage=0.25)
# Input settings
self.draw_input_prefs(inputs, split)
# Keymap Settings
self.draw_keymaps(context, split)
#print("runtime", time.time() - start)
class USERPREF_PT_addons(bpy.types.Panel):
bl_space_type = 'USER_PREFERENCES'
bl_label = "Addons"
bl_region_type = 'WINDOW'
bl_show_header = False
def poll(self, context):
userpref = context.user_preferences
return (userpref.active_section == 'ADDONS')
def _addon_list(self):
import sys
modules = []
loaded_modules = set()
paths = bpy.utils.script_paths("addons")
# sys.path.insert(0, None)
for path in paths:
# sys.path[0] = path
modules.extend(bpy.utils.modules_from_path(path, loaded_modules))
# del sys.path[0]
return modules
def draw(self, context):
layout = self.layout
userpref = context.user_preferences
used_ext = {ext.module for ext in userpref.addons}
# collect the categories that can be filtered on
addons = [(mod, addon_info_get(mod)) for mod in self._addon_list()]
cats = {info["category"] for mod, info in addons}
cats.discard("")
cats = ['All', 'Disabled', 'Enabled'] + sorted(cats)
bpy.types.Scene.EnumProperty(items=[(cat, cat, str(i)) for i, cat in enumerate(cats)],
name="Category", attr="addon_filter", description="Filter add-ons by category")
bpy.types.Scene.StringProperty(name="Search", attr="addon_search",
description="Search within the selected filter")
row = layout.row()
row.prop(context.scene, "addon_filter", text="Filter")
row.prop(context.scene, "addon_search", text="Search", icon='VIEWZOOM')
layout.separator()
filter = context.scene.addon_filter
search = context.scene.addon_search.lower()
for mod, info in addons:
module_name = mod.__name__
is_enabled = module_name in used_ext
# check if add-on should be visible with current filters
if (filter == "All") or \
(filter == info["category"]) or \
(filter == "Enabled" and is_enabled) or \
(filter == "Disabled" and not is_enabled):
if search and search not in info["name"].lower():
if info["author"]:
if search not in info["author"].lower():
continue
else:
continue
# Addon UI Code
box = layout.column().box()
column = box.column()
row = column.row()
# Arrow #
# If there are Infos or UI is expanded
if info["expanded"]:
row.operator("wm.addon_expand", icon="TRIA_DOWN").module = module_name
elif info["author"] or info["version"] or info["url"] or info["location"]:
row.operator("wm.addon_expand", icon="TRIA_RIGHT").module = module_name
else:
# Else, block UI
arrow = row.column()
arrow.enabled = False
arrow.operator("wm.addon_expand", icon="TRIA_RIGHT").module = module_name
row.label(text=info["name"])
row.operator("wm.addon_disable" if is_enabled else "wm.addon_enable").module = module_name
# Expanded UI (only if additional infos are available)
if info["expanded"]:
if info["author"]:
split = column.row().split(percentage=0.15)
split.label(text='Author:')
split.label(text=info["author"])
if info["version"]:
split = column.row().split(percentage=0.15)
split.label(text='Version:')
split.label(text=info["version"])
if info["location"]:
split = column.row().split(percentage=0.15)
split.label(text='Location:')
split.label(text=info["location"])
if info["description"]:
split = column.row().split(percentage=0.15)
split.label(text='Description:')
split.label(text=info["description"])
if info["url"]:
split = column.row().split(percentage=0.15)
split.label(text="Internet:")
split.operator("wm.addon_links", text="Link to the Wiki").link = info["url"]
split.separator()
split.separator()
# Append missing scripts
# First collect scripts that are used but have no script file.
module_names = {mod.__name__ for mod, info in addons}
missing_modules = {ext for ext in used_ext if ext not in module_names}
if missing_modules and filter in ("All", "Enabled"):
layout.column().separator()
layout.column().label(text="Missing script files")
module_names = {mod.__name__ for mod, info in addons}
for ext in sorted(missing_modules):
# Addon UI Code
box = layout.column().box()
column = box.column()
row = column.row()
row.label(text=ext, icon="ERROR")
row.operator("wm.addon_disable").module = ext
from bpy.props import *
def addon_info_get(mod, info_basis={"name": "", "author": "", "version": "", "blender": "", "location": "", "description": "", "url": "", "category": "", "expanded": False}):
addon_info = getattr(mod, "bl_addon_info", {})
# avoid re-initializing
if "_init" in addon_info:
return addon_info
if not addon_info:
mod.bl_addon_info = addon_info
for key, value in info_basis.items():
addon_info.setdefault(key, value)
if not addon_info["name"]:
addon_info["name"] = mod.__name__
addon_info["_init"] = None
return addon_info
class WM_OT_addon_enable(bpy.types.Operator):
"Enable an addon"
bl_idname = "wm.addon_enable"
bl_label = "Enable Add-On"
module = StringProperty(name="Module", description="Module name of the addon to enable")
def execute(self, context):
module_name = self.properties.module
try:
mod = __import__(module_name)
mod.register()
except:
import traceback
traceback.print_exc()
return {'CANCELLED'}
ext = context.user_preferences.addons.new()
ext.module = module_name
# check if add-on is written for current blender version, or raise a warning
info = addon_info_get(mod)
if info.get("blender", (0, 0, 0)) > bpy.app.version:
self.report("WARNING','This script was written for a newer version of Blender and might not function (correctly).\nThe script is enabled though.")
return {'FINISHED'}
class WM_OT_addon_disable(bpy.types.Operator):
"Disable an addon"
bl_idname = "wm.addon_disable"
bl_label = "Disable Add-On"
module = StringProperty(name="Module", description="Module name of the addon to disable")
def execute(self, context):
import traceback
module_name = self.properties.module
try:
mod = __import__(module_name)
mod.unregister()
except:
traceback.print_exc()
addons = context.user_preferences.addons
ok = True
while ok: # incase its in more then once.
ok = False
for ext in addons:
if ext.module == module_name:
addons.remove(ext)
ok = True
break
return {'FINISHED'}
class WM_OT_addon_install(bpy.types.Operator):
"Install an addon"
bl_idname = "wm.addon_install"
bl_label = "Install Add-On..."
module = StringProperty(name="Module", description="Module name of the addon to disable")
path = StringProperty(name="File Path", description="File path to write file to")
filename = StringProperty(name="File Name", description="Name of the file")
directory = StringProperty(name="Directory", description="Directory of the file")
filter_folder = BoolProperty(name="Filter folders", description="", default=True, options={'HIDDEN'})
filter_python = BoolProperty(name="Filter python", description="", default=True, options={'HIDDEN'})
def execute(self, context):
import traceback
import zipfile
pyfile = self.properties.path
path_addons = bpy.utils.script_paths("addons")[-1]
#check to see if the file is in compressed format (.zip)
if zipfile.is_zipfile(pyfile):
try:
file_to_extract = zipfile.ZipFile(pyfile, 'r')
#extract the file to "addons"
file_to_extract.extractall(path_addons)
except:
traceback.print_exc()
return {'CANCELLED'}
else:
path_dest = os.path.join(path_addons, os.path.basename(pyfile))
if os.path.exists(path_dest):
self.report({'WARNING'}, "File already installed to '%s'\n" % path_dest)
return {'CANCELLED'}
#if not compressed file just copy into the addon path
try:
shutil.copyfile(pyfile, path_dest)
except:
traceback.print_exc()
return {'CANCELLED'}
# TODO, should not be a warning.
# self.report({'WARNING'}, "File installed to '%s'\n" % path_dest)
return {'FINISHED'}
def invoke(self, context, event):
paths = bpy.utils.script_paths("addons")
if not paths:
self.report({'ERROR'}, "No 'addons' path could be found in " + str(bpy.utils.script_paths()))
return {'CANCELLED'}
wm = context.manager
wm.add_fileselect(self)
return {'RUNNING_MODAL'}
class WM_OT_addon_expand(bpy.types.Operator):
"Display more information on this add-on"
bl_idname = "wm.addon_expand"
bl_label = ""
module = StringProperty(name="Module", description="Module name of the addon to expand")
def execute(self, context):
module_name = self.properties.module
# unlikely to fail, module should have alredy been imported
try:
mod = __import__(module_name)
except:
import traceback
traceback.print_exc()
return {'CANCELLED'}
info = addon_info_get(mod)
info["expanded"] = not info["expanded"]
return {'FINISHED'}
class WM_OT_addon_links(bpy.types.Operator):
"Open the Blender Wiki in the Webbrowser"
bl_idname = "wm.addon_links"
bl_label = ""
link = StringProperty(name="Link", description="Link to open")
def execute(self, context):
import webbrowser
webbrowser.open(self.properties.link)
return {'FINISHED'}
classes = [
USERPREF_HT_header,
USERPREF_PT_tabs,
USERPREF_PT_interface,
USERPREF_PT_theme,
USERPREF_PT_edit,
USERPREF_PT_system,
USERPREF_PT_file,
USERPREF_PT_input,
USERPREF_PT_addons,
USERPREF_MT_interaction_presets,
USERPREF_MT_splash,
WM_OT_addon_enable,
WM_OT_addon_disable,
WM_OT_addon_install,
WM_OT_addon_expand,
WM_OT_addon_links]
def register():
register = bpy.types.register
for cls in classes:
register(cls)
def unregister():
unregister = bpy.types.unregister
for cls in classes:
unregister(cls)
if __name__ == "__main__":
register()