blender/source/gameengine
2008-07-08 22:43:44 +00:00
..
BlenderRoutines Fix for bug #7753: after game engine drawing with vertex arrays, 2008-06-29 21:51:27 +00:00
Converter BGE logic patch: new "Add" mode for Ipo actuator, several corrections in state system. 2008-07-08 12:18:43 +00:00
Expressions bugfix - GameEngine PyObject methods did not all return when using dir(), because inherited methods were ignored, This made it incredibly annoying, not only having to search a C++ file to see what functions were available. but looking up methods inherited from other C++ classes. 2008-07-08 17:57:31 +00:00
GameLogic BGE logic patch: new "Add" mode for Ipo actuator, several corrections in state system. 2008-07-08 12:18:43 +00:00
GamePlayer Fix for bug #7753: after game engine drawing with vertex arrays, 2008-06-29 21:51:27 +00:00
Ketsji fix for crasher with touch sensor, ben you may want to look at this, should be ok since the ray sensor does NULL checks in for getNewClientInfo in a similar area. 2008-07-08 22:43:44 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics Fix BGE bug: dynamic-but-not-rigid objects are added as rigid body during the game. 2008-05-01 16:00:59 +00:00
PyDoc non user visible changes and small optimizations to the game engine pyapi as well as fixing some bugs. 2008-07-04 00:05:50 +00:00
Rasterizer Fix for bug #7753: after game engine drawing with vertex arrays, 2008-06-29 21:51:27 +00:00
SceneGraph BGE logic patch: new "Add" mode for Ipo actuator, several corrections in state system. 2008-07-08 12:18:43 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00