blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h
Campbell Barton 14d33b3c1f BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
* off by default.
* new/delete are at the bottom of each class
* python BGE objects have the new/delete in the Py_Header macro.
2009-08-18 15:37:31 +00:00

79 lines
1.7 KiB
C++

#ifndef __RAS_LISTRASTERIZER_H__
#define __RAS_LISTRASTERIZER_H__
#include "RAS_MaterialBucket.h"
#include "RAS_VAOpenGLRasterizer.h"
#include <vector>
#include <map>
class RAS_ListRasterizer;
class RAS_ListSlot : public KX_ListSlot
{
friend class RAS_ListRasterizer;
unsigned int m_list;
unsigned int m_flag;
RAS_ListRasterizer* m_rasty;
public:
RAS_ListSlot(RAS_ListRasterizer* rasty);
virtual ~RAS_ListSlot();
virtual void SetModified(bool mod);
virtual int Release();
void RemoveList();
void DrawList();
void EndList();
bool End();
};
enum RAS_ListSlotFlags {
LIST_CREATE =1,
LIST_MODIFY =2,
LIST_STREAM =4,
LIST_NOCREATE =8,
LIST_BEGIN =16,
LIST_END =32,
LIST_REGEN =64,
LIST_DERIVEDMESH=128,
};
struct DerivedMesh;
typedef std::map<RAS_DisplayArrayList, RAS_ListSlot*> RAS_ArrayLists;
typedef std::map<DerivedMesh*, RAS_ListSlot*> RAS_DerivedMeshLists;
class RAS_ListRasterizer : public RAS_VAOpenGLRasterizer
{
bool mUseVertexArrays;
bool mATI;
RAS_ArrayLists mArrayLists;
RAS_DerivedMeshLists mDerivedMeshLists;
RAS_ListSlot* FindOrAdd(class RAS_MeshSlot& ms);
void ReleaseAlloc();
public:
void RemoveListSlot(RAS_ListSlot* list);
RAS_ListRasterizer(RAS_ICanvas* canvas, bool useVertexArrays=false, bool lock=false);
virtual ~RAS_ListRasterizer();
virtual void IndexPrimitives(class RAS_MeshSlot& ms);
virtual void IndexPrimitivesMulti(class RAS_MeshSlot& ms);
virtual bool Init();
virtual void Exit();
virtual void SetDrawingMode(int drawingmode);
virtual bool QueryLists(){return true;}
#ifdef WITH_CXX_GUARDEDALLOC
public:
void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_ListRasterizer"); }
void operator delete( void *mem ) { MEM_freeN(mem); }
#endif
};
#endif