blender/extern/carve/lib/face.cpp
Sergey Sharybin cba3498629 Update Carve to latest upstream version
This brings new copyright header which supports GPL2 and 3.

It wasn't really an issue before because we had agreement with
Tobias, but now it's all documented in sources.
2014-06-27 15:56:50 +06:00

287 lines
9.5 KiB
C++

// Begin License:
// Copyright (C) 2006-2014 Tobias Sargeant (tobias.sargeant@gmail.com).
// All rights reserved.
//
// This file is part of the Carve CSG Library (http://carve-csg.com/)
//
// This file may be used under the terms of either the GNU General
// Public License version 2 or 3 (at your option) as published by the
// Free Software Foundation and appearing in the files LICENSE.GPL2
// and LICENSE.GPL3 included in the packaging of this file.
//
// This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
// INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE.
// End:
#if defined(HAVE_CONFIG_H)
# include <carve_config.h>
#endif
#include <carve/poly.hpp>
namespace {
double CALC_X(const carve::geom::plane<3> &p, double y, double z) { return -(p.d + p.N.y * y + p.N.z * z) / p.N.x; }
double CALC_Y(const carve::geom::plane<3> &p, double x, double z) { return -(p.d + p.N.x * x + p.N.z * z) / p.N.y; }
double CALC_Z(const carve::geom::plane<3> &p, double x, double y) { return -(p.d + p.N.x * x + p.N.y * y) / p.N.z; }
} // namespace
namespace carve {
namespace poly {
namespace {
carve::geom2d::P2 _project_1(const carve::geom3d::Vector &v) {
return carve::geom::VECTOR(v.z, v.y);
}
carve::geom2d::P2 _project_2(const carve::geom3d::Vector &v) {
return carve::geom::VECTOR(v.x, v.z);
}
carve::geom2d::P2 _project_3(const carve::geom3d::Vector &v) {
return carve::geom::VECTOR(v.y, v.x);
}
carve::geom2d::P2 _project_4(const carve::geom3d::Vector &v) {
return carve::geom::VECTOR(v.y, v.z);
}
carve::geom2d::P2 _project_5(const carve::geom3d::Vector &v) {
return carve::geom::VECTOR(v.z, v.x);
}
carve::geom2d::P2 _project_6(const carve::geom3d::Vector &v) {
return carve::geom::VECTOR(v.x, v.y);
}
carve::geom3d::Vector _unproject_1(const carve::geom2d::P2 &p, const carve::geom3d::Plane &plane_eqn) {
return carve::geom::VECTOR(CALC_X(plane_eqn, p.y, p.x), p.y, p.x);
}
carve::geom3d::Vector _unproject_2(const carve::geom2d::P2 &p, const carve::geom3d::Plane &plane_eqn) {
return carve::geom::VECTOR(p.x, CALC_Y(plane_eqn, p.x, p.y), p.y);
}
carve::geom3d::Vector _unproject_3(const carve::geom2d::P2 &p, const carve::geom3d::Plane &plane_eqn) {
return carve::geom::VECTOR(p.y, p.x, CALC_Z(plane_eqn, p.y, p.x));
}
carve::geom3d::Vector _unproject_4(const carve::geom2d::P2 &p, const carve::geom3d::Plane &plane_eqn) {
return carve::geom::VECTOR(CALC_X(plane_eqn, p.x, p.y), p.x, p.y);
}
carve::geom3d::Vector _unproject_5(const carve::geom2d::P2 &p, const carve::geom3d::Plane &plane_eqn) {
return carve::geom::VECTOR(p.y, CALC_Y(plane_eqn, p.y, p.x), p.x);
}
carve::geom3d::Vector _unproject_6(const carve::geom2d::P2 &p, const carve::geom3d::Plane &plane_eqn) {
return carve::geom::VECTOR(p.x, p.y, CALC_Z(plane_eqn, p.x, p.y));
}
} // namespace
static carve::geom2d::P2 (*project_tab[2][3])(const carve::geom3d::Vector &) = {
{ &_project_1, &_project_2, &_project_3 },
{ &_project_4, &_project_5, &_project_6 }
};
static carve::geom3d::Vector (*unproject_tab[2][3])(const carve::geom2d::P2 &, const carve::geom3d::Plane &) = {
{ &_unproject_1, &_unproject_2, &_unproject_3 },
{ &_unproject_4, &_unproject_5, &_unproject_6 }
};
// only implemented for 3d.
template<unsigned ndim>
typename Face<ndim>::project_t Face<ndim>::getProjector(bool positive_facing, int axis) {
return NULL;
}
template<>
Face<3>::project_t Face<3>::getProjector(bool positive_facing, int axis) {
return project_tab[positive_facing ? 1 : 0][axis];
}
template<unsigned ndim>
typename Face<ndim>::unproject_t Face<ndim>::getUnprojector(bool positive_facing, int axis) {
return NULL;
}
template<>
Face<3>::unproject_t Face<3>::getUnprojector(bool positive_facing, int axis) {
return unproject_tab[positive_facing ? 1 : 0][axis];
}
template<unsigned ndim>
Face<ndim>::Face(const std::vector<const vertex_t *> &_vertices,
bool delay_recalc) : tagable() {
vertices = _vertices;
edges.resize(nVertices(), NULL);
if (!delay_recalc && !recalc()) { }
}
template<unsigned ndim>
Face<ndim>::Face(const vertex_t *a,
const vertex_t *b,
const vertex_t *c,
bool delay_recalc) : tagable() {
vertices.reserve(3);
vertices.push_back(a);
vertices.push_back(b);
vertices.push_back(c);
edges.resize(3, NULL);
if (!delay_recalc && !recalc()) { }
}
template<unsigned ndim>
Face<ndim>::Face(const vertex_t *a,
const vertex_t *b,
const vertex_t *c,
const vertex_t *d,
bool delay_recalc) : tagable() {
vertices.reserve(4);
vertices.push_back(a);
vertices.push_back(b);
vertices.push_back(c);
vertices.push_back(d);
edges.resize(4, NULL);
if (!delay_recalc && !recalc()) { }
}
template<unsigned ndim>
void Face<ndim>::invert() {
size_t n_verts = vertices.size();
std::reverse(vertices.begin(), vertices.end());
if (project != NULL) {
plane_eqn.negate();
int da = carve::geom::largestAxis(plane_eqn.N);
project = getProjector(plane_eqn.N.v[da] > 0, da);
unproject = getUnprojector(plane_eqn.N.v[da] > 0, da);
}
std::reverse(edges.begin(), edges.end() - 1);
for (size_t i = 0; i < n_verts; i++) {
const vertex_t *v1 = vertices[i];
const vertex_t *v2 = vertices[(i+1) % n_verts];
CARVE_ASSERT((edges[i]->v1 == v1 && edges[i]->v2 == v2) || (edges[i]->v1 == v2 && edges[i]->v2 == v1));
}
}
template<unsigned ndim>
bool Face<ndim>::recalc() {
aabb.fit(vertices.begin(), vertices.end(), vec_adapt_vertex_ptr());
if (!carve::geom3d::fitPlane(vertices.begin(), vertices.end(), vec_adapt_vertex_ptr(), plane_eqn)) {
return false;
}
int da = carve::geom::largestAxis(plane_eqn.N);
project = getProjector(false, da);
double A = carve::geom2d::signedArea(vertices, projector());
if ((A < 0.0) ^ (plane_eqn.N.v[da] < 0.0)) {
plane_eqn.negate();
}
project = getProjector(plane_eqn.N.v[da] > 0, da);
unproject = getUnprojector(plane_eqn.N.v[da] > 0, da);
return true;
}
template<unsigned ndim>
Face<ndim> *Face<ndim>::init(const Face *base, const std::vector<const vertex_t *> &_vertices, bool flipped) {
return init(base, _vertices.begin(), _vertices.end(), flipped);
}
template<unsigned ndim>
bool Face<ndim>::containsPoint(const vector_t &p) const {
if (!carve::math::ZERO(carve::geom::distance(plane_eqn, p))) return false;
// return pointInPolySimple(vertices, projector(), (this->*project)(p));
return carve::geom2d::pointInPoly(vertices, projector(), face::project(this, p)).iclass != POINT_OUT;
}
template<unsigned ndim>
bool Face<ndim>::containsPointInProjection(const vector_t &p) const {
return carve::geom2d::pointInPoly(vertices, projector(), face::project(this, p)).iclass != POINT_OUT;
}
template<unsigned ndim>
bool Face<ndim>::simpleLineSegmentIntersection(const carve::geom::linesegment<ndim> &line,
vector_t &intersection) const {
if (!line.OK()) return false;
carve::geom3d::Vector p;
IntersectionClass intersects = carve::geom3d::lineSegmentPlaneIntersection(plane_eqn,
line,
p);
if (intersects == INTERSECT_NONE || intersects == INTERSECT_BAD) {
return false;
}
carve::geom2d::P2 proj_p(face::project(this, p));
if (carve::geom2d::pointInPolySimple(vertices, projector(), proj_p)) {
intersection = p;
return true;
}
return false;
}
// XXX: should try to return a pre-existing vertex in the case of a
// line-vertex intersection. as it stands, this code isn't used,
// so... meh.
template<unsigned ndim>
IntersectionClass Face<ndim>::lineSegmentIntersection(const carve::geom::linesegment<ndim> &line,
vector_t &intersection) const {
if (!line.OK()) return INTERSECT_NONE;
carve::geom3d::Vector p;
IntersectionClass intersects = carve::geom3d::lineSegmentPlaneIntersection(plane_eqn,
line,
p);
if (intersects == INTERSECT_NONE || intersects == INTERSECT_BAD) {
return intersects;
}
carve::geom2d::P2 proj_p(face::project(this, p));
carve::geom2d::PolyInclusionInfo pi = carve::geom2d::pointInPoly(vertices, projector(), proj_p);
switch (pi.iclass) {
case POINT_VERTEX:
intersection = p;
return INTERSECT_VERTEX;
case POINT_EDGE:
intersection = p;
return INTERSECT_EDGE;
case POINT_IN:
intersection = p;
return INTERSECT_FACE;
case POINT_OUT:
return INTERSECT_NONE;
default:
break;
}
return INTERSECT_NONE;
}
}
}
// explicit instantiations.
template class carve::poly::Face<3>;