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Brecht Van Lommel e46551246c Fix #35272: cycles GPU crash with anisotropic shader in group node.
Problem was that due to group proxy node the anisotropic node did not detect
early enough that it needs generated texture coordinate data to generate the
tangent. Now the proxy nodes are removed earlier.
2013-05-10 11:31:57 +00:00
build_files Fix OS X 32 bit build error, and bring buildbot config in sync with default. 2013-05-07 18:32:37 +00:00
doc update autogenerated changelog. also correct typos in the generator. 2013-05-09 01:58:49 +00:00
extern Left extra logging print by accident. 2013-05-10 07:26:55 +00:00
intern Fix #35272: cycles GPU crash with anisotropic shader in group node. 2013-05-10 11:31:57 +00:00
release Small fix for node add operators: use the UNDO option so they get registered in undo stack properly. 2013-05-10 09:54:25 +00:00
source Optimize BKE_mesh_calc_normals(), gives approx 25% speedup. 2013-05-10 10:07:01 +00:00
CMakeLists.txt add option to disable guardedalloc, helps for debugging memory errors 2013-05-08 12:55:23 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile correct too-big allocation in mesh beautify. 2013-04-01 07:57:33 +00:00
SConstruct Merged changes in the trunk up to revision 55546. 2013-03-24 12:13:13 +00:00