e544530226
http://www.pasteall.org/pic/show.php?id=3255 New design, with an option to hide/unhide it. Matt: 1) the way I managed to have the I selected is kind of nasty :) but I think it will have to wait for proper icons. 2) the ALL is so far only working visually, It's still have to change the code to make all sensors and actuators visible when ALL is on. I think this is better than actually marking all states as before (2.49). Maybe it's even nicer nice to have not only have the states disactivated (in gray as they are now), but also to show them as temporary marked. Is that interesting/possible? 3) Can't centralize it :( 4) I think you are right, the icons are nice, but uninformative ... for someone else curious: http://www.pasteall.org/pic/show.php?id=3254 |
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.. | ||
blender | ||
blenderplayer | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
CMakeLists.txt | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |