84 lines
2.3 KiB
C++
84 lines
2.3 KiB
C++
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef __KX_CLIENTOBJECT_INFO_H
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#define __KX_CLIENTOBJECT_INFO_H
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#include <SM_Object.h>
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#include <list>
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class SCA_ISensor;
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class KX_GameObject;
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/**
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* Client Type and Additional Info. This structure can be use instead of a bare void* pointer, for safeness, and additional info for callbacks
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*/
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struct KX_ClientObjectInfo : public SM_ClientObject
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{
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enum clienttype {
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STATIC,
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ACTOR,
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RESERVED1,
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RADAR,
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NEAR
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} m_type;
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KX_GameObject* m_gameobject;
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void* m_auxilary_info;
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std::list<SCA_ISensor*> m_sensors;
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public:
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KX_ClientObjectInfo(KX_GameObject *gameobject, clienttype type = STATIC, void *auxilary_info = NULL) :
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SM_ClientObject(),
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m_type(type),
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m_gameobject(gameobject),
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m_auxilary_info(auxilary_info)
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{}
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KX_ClientObjectInfo(const KX_ClientObjectInfo ©)
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: SM_ClientObject(copy),
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m_type(copy.m_type),
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m_gameobject(copy.m_gameobject),
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m_auxilary_info(copy.m_auxilary_info)
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{
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}
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virtual ~KX_ClientObjectInfo() {}
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virtual bool hasCollisionCallback()
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{
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return m_sensors.size() != 0;
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}
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bool isActor() { return m_type <= ACTOR; }
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};
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#endif //__KX_CLIENTOBJECT_INFO_H
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