blender/intern/cycles/device/device_multi.cpp
Sergey Sharybin 3918c8b9a5 Cycles: Optionally output luminance from the shader evaluation kernel
This makes it possible to move some parts of evaluation from host to the device
and hopefully reduce memory usage by avoid having full RGBA buffer on the host.

Reviewers: juicyfruit, lukasstockner97, brecht

Reviewed By: lukasstockner97, brecht

Differential Revision: https://developer.blender.org/D1702
2015-12-30 19:04:04 +05:00

461 lines
11 KiB
C++

/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdlib.h>
#include <sstream>
#include "device.h"
#include "device_intern.h"
#include "device_network.h"
#include "buffers.h"
#include "util_foreach.h"
#include "util_list.h"
#include "util_logging.h"
#include "util_map.h"
#include "util_time.h"
CCL_NAMESPACE_BEGIN
class MultiDevice : public Device
{
public:
struct SubDevice {
SubDevice(Device *device_)
: device(device_) {}
Device *device;
map<device_ptr, device_ptr> ptr_map;
};
list<SubDevice> devices;
device_ptr unique_ptr;
MultiDevice(DeviceInfo& info, Stats &stats, bool background_)
: Device(info, stats, background_), unique_ptr(1)
{
Device *device;
foreach(DeviceInfo& subinfo, info.multi_devices) {
device = Device::create(subinfo, stats, background);
devices.push_back(SubDevice(device));
}
#ifdef WITH_NETWORK
/* try to add network devices */
ServerDiscovery discovery(true);
time_sleep(1.0);
vector<string> servers = discovery.get_server_list();
foreach(string& server, servers) {
device = device_network_create(info, stats, server.c_str());
if(device)
devices.push_back(SubDevice(device));
}
#endif
}
~MultiDevice()
{
foreach(SubDevice& sub, devices)
delete sub.device;
}
const string& error_message()
{
foreach(SubDevice& sub, devices) {
if(sub.device->error_message() != "") {
if(error_msg == "")
error_msg = sub.device->error_message();
break;
}
}
return error_msg;
}
bool load_kernels(const DeviceRequestedFeatures& requested_features)
{
foreach(SubDevice& sub, devices)
if(!sub.device->load_kernels(requested_features))
return false;
return true;
}
void mem_alloc(device_memory& mem, MemoryType type)
{
foreach(SubDevice& sub, devices) {
mem.device_pointer = 0;
sub.device->mem_alloc(mem, type);
sub.ptr_map[unique_ptr] = mem.device_pointer;
}
mem.device_pointer = unique_ptr++;
}
void mem_copy_to(device_memory& mem)
{
device_ptr tmp = mem.device_pointer;
foreach(SubDevice& sub, devices) {
mem.device_pointer = sub.ptr_map[tmp];
sub.device->mem_copy_to(mem);
}
mem.device_pointer = tmp;
}
void mem_copy_from(device_memory& mem, int y, int w, int h, int elem)
{
device_ptr tmp = mem.device_pointer;
int i = 0, sub_h = h/devices.size();
foreach(SubDevice& sub, devices) {
int sy = y + i*sub_h;
int sh = (i == (int)devices.size() - 1)? h - sub_h*i: sub_h;
mem.device_pointer = sub.ptr_map[tmp];
sub.device->mem_copy_from(mem, sy, w, sh, elem);
i++;
}
mem.device_pointer = tmp;
}
void mem_zero(device_memory& mem)
{
device_ptr tmp = mem.device_pointer;
foreach(SubDevice& sub, devices) {
mem.device_pointer = sub.ptr_map[tmp];
sub.device->mem_zero(mem);
}
mem.device_pointer = tmp;
}
void mem_free(device_memory& mem)
{
device_ptr tmp = mem.device_pointer;
foreach(SubDevice& sub, devices) {
mem.device_pointer = sub.ptr_map[tmp];
sub.device->mem_free(mem);
sub.ptr_map.erase(sub.ptr_map.find(tmp));
}
mem.device_pointer = 0;
}
void const_copy_to(const char *name, void *host, size_t size)
{
foreach(SubDevice& sub, devices)
sub.device->const_copy_to(name, host, size);
}
void tex_alloc(const char *name,
device_memory& mem,
InterpolationType
interpolation,
ExtensionType extension)
{
VLOG(1) << "Texture allocate: " << name << ", " << mem.memory_size() << " bytes.";
foreach(SubDevice& sub, devices) {
mem.device_pointer = 0;
sub.device->tex_alloc(name, mem, interpolation, extension);
sub.ptr_map[unique_ptr] = mem.device_pointer;
}
mem.device_pointer = unique_ptr++;
}
void tex_free(device_memory& mem)
{
device_ptr tmp = mem.device_pointer;
foreach(SubDevice& sub, devices) {
mem.device_pointer = sub.ptr_map[tmp];
sub.device->tex_free(mem);
sub.ptr_map.erase(sub.ptr_map.find(tmp));
}
mem.device_pointer = 0;
}
void pixels_alloc(device_memory& mem)
{
foreach(SubDevice& sub, devices) {
mem.device_pointer = 0;
sub.device->pixels_alloc(mem);
sub.ptr_map[unique_ptr] = mem.device_pointer;
}
mem.device_pointer = unique_ptr++;
}
void pixels_free(device_memory& mem)
{
device_ptr tmp = mem.device_pointer;
foreach(SubDevice& sub, devices) {
mem.device_pointer = sub.ptr_map[tmp];
sub.device->pixels_free(mem);
sub.ptr_map.erase(sub.ptr_map.find(tmp));
}
mem.device_pointer = 0;
}
void pixels_copy_from(device_memory& mem, int y, int w, int h)
{
device_ptr tmp = mem.device_pointer;
int i = 0, sub_h = h/devices.size();
foreach(SubDevice& sub, devices) {
int sy = y + i*sub_h;
int sh = (i == (int)devices.size() - 1)? h - sub_h*i: sub_h;
mem.device_pointer = sub.ptr_map[tmp];
sub.device->pixels_copy_from(mem, sy, w, sh);
i++;
}
mem.device_pointer = tmp;
}
void draw_pixels(device_memory& rgba, int y, int w, int h, int dx, int dy, int width, int height, bool transparent,
const DeviceDrawParams &draw_params)
{
device_ptr tmp = rgba.device_pointer;
int i = 0, sub_h = h/devices.size();
int sub_height = height/devices.size();
foreach(SubDevice& sub, devices) {
int sy = y + i*sub_h;
int sh = (i == (int)devices.size() - 1)? h - sub_h*i: sub_h;
int sheight = (i == (int)devices.size() - 1)? height - sub_height*i: sub_height;
int sdy = dy + i*sub_height;
/* adjust math for w/width */
rgba.device_pointer = sub.ptr_map[tmp];
sub.device->draw_pixels(rgba, sy, w, sh, dx, sdy, width, sheight, transparent, draw_params);
i++;
}
rgba.device_pointer = tmp;
}
void map_tile(Device *sub_device, RenderTile& tile)
{
foreach(SubDevice& sub, devices) {
if(sub.device == sub_device) {
if(tile.buffer) tile.buffer = sub.ptr_map[tile.buffer];
if(tile.rng_state) tile.rng_state = sub.ptr_map[tile.rng_state];
}
}
}
int device_number(Device *sub_device)
{
int i = 0;
foreach(SubDevice& sub, devices) {
if(sub.device == sub_device)
return i;
i++;
}
return -1;
}
int get_split_task_count(DeviceTask& task)
{
int total_tasks = 0;
list<DeviceTask> tasks;
task.split(tasks, devices.size());
foreach(SubDevice& sub, devices) {
if(!tasks.empty()) {
DeviceTask subtask = tasks.front();
tasks.pop_front();
total_tasks += sub.device->get_split_task_count(subtask);
}
}
return total_tasks;
}
void task_add(DeviceTask& task)
{
list<DeviceTask> tasks;
task.split(tasks, devices.size());
foreach(SubDevice& sub, devices) {
if(!tasks.empty()) {
DeviceTask subtask = tasks.front();
tasks.pop_front();
if(task.buffer) subtask.buffer = sub.ptr_map[task.buffer];
if(task.rgba_byte) subtask.rgba_byte = sub.ptr_map[task.rgba_byte];
if(task.rgba_half) subtask.rgba_half = sub.ptr_map[task.rgba_half];
if(task.shader_input) subtask.shader_input = sub.ptr_map[task.shader_input];
if(task.shader_output) subtask.shader_output = sub.ptr_map[task.shader_output];
if(task.shader_output_luma) subtask.shader_output_luma = sub.ptr_map[task.shader_output_luma];
sub.device->task_add(subtask);
}
}
}
void task_wait()
{
foreach(SubDevice& sub, devices)
sub.device->task_wait();
}
void task_cancel()
{
foreach(SubDevice& sub, devices)
sub.device->task_cancel();
}
};
Device *device_multi_create(DeviceInfo& info, Stats &stats, bool background)
{
return new MultiDevice(info, stats, background);
}
static bool device_multi_add(vector<DeviceInfo>& devices, DeviceType type, bool with_display, bool with_advanced_shading, const char *id_fmt, int num)
{
DeviceInfo info;
/* create map to find duplicate descriptions */
map<string, int> dupli_map;
map<string, int>::iterator dt;
int num_added = 0, num_display = 0;
info.advanced_shading = with_advanced_shading;
info.pack_images = false;
info.extended_images = true;
foreach(DeviceInfo& subinfo, devices) {
if(subinfo.type == type) {
if(subinfo.advanced_shading != info.advanced_shading)
continue;
if(subinfo.display_device) {
if(with_display)
num_display++;
else
continue;
}
string key = subinfo.description;
if(dupli_map.find(key) == dupli_map.end())
dupli_map[key] = 1;
else
dupli_map[key]++;
info.multi_devices.push_back(subinfo);
if(subinfo.display_device)
info.display_device = true;
info.pack_images = info.pack_images || subinfo.pack_images;
info.extended_images = info.extended_images && subinfo.extended_images;
num_added++;
}
}
if(num_added <= 1 || (with_display && num_display == 0))
return false;
/* generate string */
stringstream desc;
vector<string> last_tokens;
bool first = true;
for(dt = dupli_map.begin(); dt != dupli_map.end(); dt++) {
if(!first) desc << " + ";
first = false;
/* get name and count */
string name = dt->first;
int count = dt->second;
/* strip common prefixes */
vector<string> tokens;
string_split(tokens, dt->first);
if(tokens.size() > 1) {
int i;
for(i = 0; i < tokens.size() && i < last_tokens.size(); i++)
if(tokens[i] != last_tokens[i])
break;
name = "";
for(; i < tokens.size(); i++) {
name += tokens[i];
if(i != tokens.size() - 1)
name += " ";
}
}
last_tokens = tokens;
/* add */
if(count > 1)
desc << name << " (" << count << "x)";
else
desc << name;
}
/* add info */
info.type = DEVICE_MULTI;
info.description = desc.str();
info.id = string_printf(id_fmt, num);
info.display_device = with_display;
info.num = 0;
if(with_display)
devices.push_back(info);
else
devices.insert(devices.begin(), info);
return true;
}
void device_multi_info(vector<DeviceInfo>& devices)
{
int num = 0;
if(!device_multi_add(devices, DEVICE_CUDA, false, true, "CUDA_MULTI_%d", num++))
device_multi_add(devices, DEVICE_CUDA, false, false, "CUDA_MULTI_%d", num++);
if(!device_multi_add(devices, DEVICE_CUDA, true, true, "CUDA_MULTI_%d", num++))
device_multi_add(devices, DEVICE_CUDA, true, false, "CUDA_MULTI_%d", num++);
num = 0;
if(!device_multi_add(devices, DEVICE_OPENCL, false, true, "OPENCL_MULTI_%d", num++))
device_multi_add(devices, DEVICE_OPENCL, false, false, "OPENCL_MULTI_%d", num++);
if(!device_multi_add(devices, DEVICE_OPENCL, true, true, "OPENCL_MULTI_%d", num++))
device_multi_add(devices, DEVICE_OPENCL, true, false, "OPENCL_MULTI_%d", num++);
}
CCL_NAMESPACE_END