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Martin Poirier e65b0beea8 Ton broke a couple of things in his last commit including PET in rotation mode and local axis constraints on objects.
Bringing that back and enabling PET in trackball rotate.

Changed the rotation manipulator drawing code to really align the Trackball rotate ball with the view (using getViewVector) so that it always looks centered on the selection.
This was particularly ugly in perspective mode with a selection far from the center of the screen: http://www.clubinfo.bdeb.qc.ca/~theeth/screenie.jpg

Moved getViewVector from transform_constraints.c to transform_generics.c since it is not really a constraint related function. Also made it independant on the TransInfo structure so it might be useful elsewhere too.
2005-03-20 02:00:16 +00:00
bin/.blender Bugfix #2094 2005-01-05 10:27:48 +00:00
doc Tom's additions to the windows build. 2004-05-27 08:05:55 +00:00
extern Removed freetype project from extern solution 2005-02-25 21:24:50 +00:00
intern ome more warnings cleaning 2005-03-14 20:10:22 +00:00
po - added czech translation (cs.po) 2003-09-08 12:13:54 +00:00
projectfiles Added transform_manipulator.c to the windows MSVC 6.0 projectfile 2005-03-19 14:13:45 +00:00
projectfiles_vc7 - adds /GR to compiler options for generating run time type info for c++ classes in the debug release 2005-03-18 16:12:17 +00:00
release BPython: 2005-03-19 06:24:55 +00:00
source Ton broke a couple of things in his last commit including PET in rotation mode and local axis constraints on objects. 2005-03-20 02:00:16 +00:00
tools This commit reverses the OpenEXR specific stuff in the OpenEXR commit I 2005-03-14 14:56:40 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile windows-gcc vs. solid, round 2 2004-07-19 02:43:07 +00:00
README Test commit, nothing to see here. 2004-08-24 02:51:07 +00:00
SConstruct This commit reverses the OpenEXR specific stuff in the OpenEXR commit I 2005-03-14 14:56:40 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



-------------------------------------Links--------------------------------------

Getting Involved:
http://www.blender.org/docs/get_involved.html

Community:
http://www.blender3d.org/Community/

Main blender development site:
http://www.blender.org/

The Blender project homepage:
http://projects.blender.org/projects/bf-blender/

Documentation:
http://www.blender.org/modules.php?op=modload&name=documentation&file=index

Bug tracker:
http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse

Feature request tracker:
http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse