blender/intern/SConscript
Bastien Montagne 5ff3017900 Replacing gettext i18n backend by boost::locale one.
This commit adds a small and simplistic C wrapper around boost's locale library as intern/locale, and heavily simplifies/reduces Blender's own i18n code (under blenfont/ dir). And it adds back UI translation on windows' official builds (with msvc)!

Note to platform maintainers: iconv and gettext (libintl) can now be removed from precompiled libs (not gettext binaries, under windows, of course ;) ).

Note to MinGW32/64 users: boost_locale lib has not yet been uploaded for those build env, please disable WITH_INTERNATIONAL for now (hopefully will be fixed very soon, have contacted psy-fy).
2012-11-11 16:54:26 +00:00

39 lines
1021 B
Python

#!/usr/bin/python
Import ('env')
SConscript(['audaspace/SConscript',
'string/SConscript',
'ghost/SConscript',
'guardedalloc/SConscript',
'moto/SConscript',
'memutil/SConscript/',
'iksolver/SConscript',
'itasc/SConscript',
'opencolorio/SConscript',
'opennl/SConscript',
'mikktspace/SConscript',
'smoke/SConscript',
'raskter/SConscript'])
# currently only contains headers
# SConscript('container/SConscript')
if env ['WITH_BF_REMESH']:
SConscript(['dualcon/SConscript'])
if env['WITH_BF_FLUID']:
SConscript(['elbeem/SConscript'])
if env['WITH_BF_CYCLES']:
SConscript(['cycles/SConscript'])
if env['WITH_BF_BOOLEAN']:
SConscript(['bsp/SConscript'])
if env['WITH_BF_INTERNATIONAL']:
SConscript(['locale/SConscript'])
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-mingw', 'linuxcross', 'win64-vc'):
SConscript(['utfconv/SConscript'])