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Campbell Barton e9ca43521f BGE Physics
Add support back for reinstancePhysics mesh, a frequently requested feature in the BGE forums.
from what I can tell Sumo supported this but bullet never did.
Currently only accessible via python at the moment.

- rigid body, dynamic, static types work.
- instanced physics meshes are modified too.
- compound shapes are not supported.

Physics mesh can be re-instanced from...
* shape keys & armature deformations
* subsurf (any other modifiers too)
* RAS_TexVert's (can be modified from python)

Moved the reinstancePhysicsMesh functions from RAS_MeshObject into KX_GameObject since the physics data is stored here.

video and blend file demo.
http://www.graphicall.org/ftp/ideasman42/reinstance.ogv
http://www.graphicall.org/ftp/ideasman42/reinstance_demo.blend
2009-07-25 22:57:29 +00:00
bin/.blender Move Korean file from kr to ko also updated it to newer file. 2008-09-29 15:02:20 +00:00
blenderplayer Don't link gameplayer against the decimation code (CMake). 2009-07-16 18:44:48 +00:00
CMake cmake: apply patch to link with correct python library in win32 debug mode. 2009-05-18 07:53:13 +00:00
config mingw-config.py prepared for work with python 2.5 and 2.6 controlled by only one parameter: BF_PYTHON_VERSION. 2009-07-08 22:37:49 +00:00
doc * add Brecht's small patch to make values to BF_QUICK and BF_QUICKDEBUG function as partial search entries. 2008-11-09 21:00:49 +00:00
extern one more bugfix, related to 6dof constrains, inside Bullet 2009-06-06 00:29:22 +00:00
intern error in setting the alpha value when drawing text into a char buffer. 2009-07-14 15:08:07 +00:00
po Some Makefile changes still laying around. 2009-04-21 17:24:16 +00:00
projectfiles Clean up for the imminent migration from SVN to GIT. 2009-03-31 22:34:34 +00:00
projectfiles_vc7 Clean up for the imminent migration from SVN to GIT. 2009-03-31 22:34:34 +00:00
projectfiles_vc9 Update MSVC9 project files. Use pthreadVC2 instead of pthreadVSE2 to match scons (don't know why we were using VSE2 in the first place). 2009-06-14 19:59:59 +00:00
release fix for a bug reported by j michaelson, empty nodes were not exported, also noticed files were invalid if there were no meshes or surfaces. 2009-07-06 11:23:22 +00:00
source BGE Physics 2009-07-25 22:57:29 +00:00
tools === SCons === 2009-06-12 15:37:23 +00:00
CMakeLists.txt cmake: apply ADD_SUBDIR patch. 2009-05-17 12:25:06 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile Some Makefile changes still laying around. 2009-04-21 17:24:16 +00:00
README Patch #17310: Fixing urls in main README 2008-07-12 06:18:06 +00:00
SConstruct === SCons === 2009-06-12 15:37:23 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

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If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



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