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Campbell Barton ebde667956 rewrite of the obj importer,
The original obj importer was ok but it gradually got slower
as it had to support quirks of rare files.

This importer supports these quirks without bad workarounds and ~250 less lines.

* Moved from NMesh to Mesh
* Import smooth groups as hard edges
* Import Lines from sketchup (Thanks Wavk)
* Uses less memory
* faster (On a 70meg poser test model, benchmarked from 130sec to 41.2sec)

Not yet supported from the old importer-
* Scaling down to a bounding area
* Importing multiple obj's at once
* Using existing materials in the .blend
* Importing as a group instance.
2006-09-04 04:23:55 +00:00
bin/.blender some of the .po file had empty msgids and multilline comments from 2006-06-27 21:48:54 +00:00
config * add debug flag so debug symbols are actually created when doing a 'scons BF_DEBUG=1' 2006-09-01 13:04:33 +00:00
doc * change Python version from 2.3 to 2.4, since it is a requirement for Blender anyway. Thanks to kalabalik for pointing out. 2006-09-01 07:06:55 +00:00
extern 'Better' cleaning for bullet (trickier to clean than most, since it is two 2006-09-01 22:00:29 +00:00
intern - modified patch #4681, for scons compiling 2006-08-22 11:18:00 +00:00
po added polish and coatian languages. 2006-06-27 22:51:56 +00:00
projectfiles msvc6 still builds :) 2006-08-30 07:43:54 +00:00
projectfiles_vc7 === MSVC 7 project files === 2006-08-19 14:22:36 +00:00
release rewrite of the obj importer, 2006-09-04 04:23:55 +00:00
source Animation department feature request: support for vertex groups in Lattices 2006-09-03 12:16:14 +00:00
tools * Patch #4909 by Joseph Eagar (joeedh) 2006-08-22 13:04:07 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
README Test commit, nothing to see here. 2004-08-24 02:51:07 +00:00
SConstruct * Patch #4909 by Joseph Eagar (joeedh) 2006-08-22 13:04:07 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



-------------------------------------Links--------------------------------------

Getting Involved:
http://www.blender.org/docs/get_involved.html

Community:
http://www.blender3d.org/Community/

Main blender development site:
http://www.blender.org/

The Blender project homepage:
http://projects.blender.org/projects/bf-blender/

Documentation:
http://www.blender.org/modules.php?op=modload&name=documentation&file=index

Bug tracker:
http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse

Feature request tracker:
http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse