eaf354e222
seems that somehow not having this is causing keyboard events to be caught by SDL. This was removed because it broke addons that could use SDL, now set the environment variable only temporary during SDL initialization. This may have been causing issues with keyboard events getting missed in the game engine, but I couldn't confirm the issue here.
190 lines
3.4 KiB
C
190 lines
3.4 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2012 Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Alexandr Kuznetsov, Andrea Weikert
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef _WIN32_IE
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#define _WIN32_IE 0x0501
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#endif
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#include "utf_winfunc.h"
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#include "utfconv.h"
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#include <io.h>
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#include <windows.h>
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#include <wchar.h>
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FILE *ufopen(const char *filename, const char *mode)
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{
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FILE *f = NULL;
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UTF16_ENCODE(filename);
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UTF16_ENCODE(mode);
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if (filename_16 && mode_16) {
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f = _wfopen(filename_16, mode_16);
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}
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UTF16_UN_ENCODE(mode);
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UTF16_UN_ENCODE(filename);
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if (!f) {
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if ((f = fopen(filename, mode))) {
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printf("WARNING: %s is not utf path. Please update it.\n",filename);
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}
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}
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return f;
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}
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int uopen(const char *filename, int oflag, int pmode)
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{
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int f = -1;
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UTF16_ENCODE(filename);
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if (filename_16) {
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f = _wopen(filename_16, oflag, pmode);
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}
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UTF16_UN_ENCODE(filename);
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if (f == -1) {
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if ((f = open(filename,oflag, pmode)) != -1) {
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printf("WARNING: %s is not utf path. Please update it.\n",filename);
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}
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}
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return f;
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}
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int uaccess(const char *filename, int mode)
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{
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int r = -1;
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UTF16_ENCODE(filename);
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if (filename_16) {
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r = _waccess(filename_16, mode);
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}
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UTF16_UN_ENCODE(filename);
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return r;
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}
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int urename(const char *oldname, const char *newname )
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{
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int r = -1;
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UTF16_ENCODE(oldname);
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UTF16_ENCODE(newname);
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if (oldname_16 && newname_16) {
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r = _wrename(oldname_16, newname_16);
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}
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UTF16_UN_ENCODE(newname);
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UTF16_UN_ENCODE(oldname);
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return r;
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}
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int umkdir(const char *pathname)
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{
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BOOL r = 0;
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UTF16_ENCODE(pathname);
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if (pathname_16) {
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r = CreateDirectoryW(pathname_16, NULL);
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}
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UTF16_UN_ENCODE(pathname);
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return r ? 0 : -1;
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}
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char *u_alloc_getenv(const char *varname)
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{
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char * r = 0;
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wchar_t * str;
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UTF16_ENCODE(varname);
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if (varname_16) {
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str = _wgetenv(varname_16);
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r = alloc_utf_8_from_16(str, 0);
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}
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UTF16_UN_ENCODE(varname);
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return r;
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}
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void u_free_getenv(char *val)
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{
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free(val);
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}
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int uput_getenv(const char *varname, char *value, size_t buffsize)
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{
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int r = 0;
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wchar_t * str;
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if (!buffsize) {
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return r;
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}
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UTF16_ENCODE(varname);
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if (varname_16) {
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str = _wgetenv(varname_16);
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conv_utf_16_to_8(str, value, buffsize);
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r = 1;
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}
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UTF16_UN_ENCODE(varname);
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if (!r) {
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value[0] = 0;
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}
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return r;
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}
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int uputenv(const char *name, const char *value)
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{
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int r = -1;
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UTF16_ENCODE(name);
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if (value) {
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/* set */
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UTF16_ENCODE(value);
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if (name_16 && value_16) {
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r = (SetEnvironmentVariableW(name_16,value_16)!= 0) ? 0 : -1;
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}
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UTF16_UN_ENCODE(value);
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}
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else {
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/* clear */
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if (name_16) {
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r = (SetEnvironmentVariableW(name_16,NULL)!= 0) ? 0 : -1;
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}
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}
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UTF16_UN_ENCODE(name);
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return r;
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}
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