blender/intern/cycles/util/util_math_int2.h
Sergey Sharybin 0a07cdbe80 Cycles: Split vectorized math utilities to a dedicated files
This file was even a bigger mess than vectorized types header,
cleaning it up to make it easier to maintain this files and
extend further.
2017-04-25 10:33:26 +02:00

78 lines
2.1 KiB
C

/*
* Copyright 2011-2017 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __UTIL_MATH_INT2_H__
#define __UTIL_MATH_INT2_H__
#ifndef __UTIL_MATH_H__
# error "Do not include this file directly, include util_types.h instead."
#endif
CCL_NAMESPACE_BEGIN
/*******************************************************************************
* Declaration.
*/
#ifndef __KERNEL_OPENCL__
ccl_device_inline bool operator==(const int2 a, const int2 b);
ccl_device_inline int2 operator+(const int2 &a, const int2 &b);
ccl_device_inline int2 operator+=(int2 &a, const int2 &b);
ccl_device_inline int2 operator-(const int2 &a, const int2 &b);
ccl_device_inline int2 operator*(const int2 &a, const int2 &b);
ccl_device_inline int2 operator/(const int2 &a, const int2 &b);
#endif /* !__KERNEL_OPENCL__ */
/*******************************************************************************
* Definition.
*/
#ifndef __KERNEL_OPENCL__
ccl_device_inline bool operator==(const int2 a, const int2 b)
{
return (a.x == b.x && a.y == b.y);
}
ccl_device_inline int2 operator+(const int2 &a, const int2 &b)
{
return make_int2(a.x + b.x, a.y + b.y);
}
ccl_device_inline int2 operator+=(int2 &a, const int2 &b)
{
return a = a + b;
}
ccl_device_inline int2 operator-(const int2 &a, const int2 &b)
{
return make_int2(a.x - b.x, a.y - b.y);
}
ccl_device_inline int2 operator*(const int2 &a, const int2 &b)
{
return make_int2(a.x * b.x, a.y * b.y);
}
ccl_device_inline int2 operator/(const int2 &a, const int2 &b)
{
return make_int2(a.x / b.x, a.y / b.y);
}
#endif /* !__KERNEL_OPENCL__ */
CCL_NAMESPACE_END
#endif /* __UTIL_MATH_INT2_H__ */