blender/source/gameengine/Converter
2009-06-16 19:51:58 +00:00
..
BL_ActionActuator.cpp small merge needed for testing new animsys in 2.5 BGE, mixing own changes with merge can be a hassle. 2009-06-16 19:51:58 +00:00
BL_ActionActuator.h BGE Action Actuator setChannel() function was broken in a number of ways. 2009-06-16 18:25:48 +00:00
BL_ArmatureObject.cpp 2.50: 2009-06-08 20:08:19 +00:00
BL_ArmatureObject.h 2.50: 2009-06-08 20:08:19 +00:00
BL_BlenderDataConversion.cpp 2.50: 2009-06-08 20:08:19 +00:00
BL_BlenderDataConversion.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
BL_DeformableGameObject.cpp 2.50: 2009-06-08 20:08:19 +00:00
BL_DeformableGameObject.h 2.50: 2009-06-08 20:08:19 +00:00
BL_MeshDeformer.cpp 2.50: 2009-06-08 20:08:19 +00:00
BL_MeshDeformer.h 2.50: 2009-06-08 20:08:19 +00:00
BL_ModifierDeformer.cpp 2.50: 2009-06-08 20:08:19 +00:00
BL_ModifierDeformer.h 2.50: 2009-06-08 20:08:19 +00:00
BL_ShapeActionActuator.cpp 2.50: 2009-06-08 20:08:19 +00:00
BL_ShapeActionActuator.h 2.50: 2009-06-08 20:08:19 +00:00
BL_ShapeDeformer.cpp 2.50: 2009-06-08 20:08:19 +00:00
BL_ShapeDeformer.h 2.50: 2009-06-08 20:08:19 +00:00
BL_SkinDeformer.cpp 2.50: 2009-06-08 20:08:19 +00:00
BL_SkinDeformer.h 2.50: 2009-06-08 20:08:19 +00:00
BL_SkinMeshObject.cpp 2.50: 2009-06-08 20:08:19 +00:00
BL_SkinMeshObject.h Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
BlenderWorldInfo.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
BlenderWorldInfo.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
CMakeLists.txt Big, big commit!! 2009-05-05 23:10:32 +00:00
KX_BlenderScalarInterpolator.cpp Game Engine working with the new animation system for Ipos (IpoActuator) 2009-06-15 10:11:08 +00:00
KX_BlenderScalarInterpolator.h Game Engine working with the new animation system for Ipos (IpoActuator) 2009-06-15 10:11:08 +00:00
KX_BlenderSceneConverter.cpp Game Engine working with the new animation system for Ipos (IpoActuator) 2009-06-15 10:11:08 +00:00
KX_BlenderSceneConverter.h Game Engine working with the new animation system for Ipos (IpoActuator) 2009-06-15 10:11:08 +00:00
KX_ConvertActuators.cpp 2.50: 2009-06-08 20:08:19 +00:00
KX_ConvertActuators.h 2.50: 2009-06-08 20:08:19 +00:00
KX_ConvertControllers.cpp 2.50: 2009-06-08 20:08:19 +00:00
KX_ConvertControllers.h 2.50: 2009-06-08 20:08:19 +00:00
KX_ConvertProperties.cpp 2.50: 2009-06-08 20:08:19 +00:00
KX_ConvertProperties.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_ConvertSensors.cpp 2.50: 2009-06-08 20:08:19 +00:00
KX_ConvertSensors.h 2.50: 2009-06-08 20:08:19 +00:00
KX_IpoConvert.cpp missing var in last commit 2009-06-15 11:47:16 +00:00
KX_IpoConvert.h BGE patch: approve patch #17312: Multiple material IPOs per mesh in BGE. 2008-07-25 13:45:57 +00:00
Makefile Merge of trunk into blender 2.5: 2008-11-12 21:16:53 +00:00
SConscript svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r20855:20928 2009-06-16 14:21:58 +00:00