blender/projectfiles_vc9/gameengine
Benoit Bolsee ba563216e9 BGE: Fix Orthographic mode and viewport scaling
- the BGE now uses correct glOrtho projection whe camera is in orthographic mode
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2009-04-26 12:23:30 +00:00
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blenderhook MSVC9 project files: reactivate VideoTexture module in BGE; it that was disabled for some reason. 2009-02-19 23:15:27 +00:00
converter BGE: Support mesh modifiers in the game engine. 2009-04-21 11:01:09 +00:00
expression Add MSVC90 project files - part 3. Extern and Intern projects are merged in projectfiles_vc9\blender\blender.sln solution, you just need to open that solution to compile everything with VS2008. 2008-11-10 21:22:22 +00:00
gamelogic Add MSVC90 project files - part 3. Extern and Intern projects are merged in projectfiles_vc9\blender\blender.sln solution, you just need to open that solution to compile everything with VS2008. 2008-11-10 21:22:22 +00:00
gameplayer BGE: Fix Orthographic mode and viewport scaling 2009-04-26 12:23:30 +00:00
ketsji Patch #18462: Fisheye (Dome) and Spherical Panoramic mode in BGE. 2009-04-08 15:06:20 +00:00
network Add MSVC90 project files - part 3. Extern and Intern projects are merged in projectfiles_vc9\blender\blender.sln solution, you just need to open that solution to compile everything with VS2008. 2008-11-10 21:22:22 +00:00
physics/PHY_Physics BGE: Occlusion culling and other performance improvements. 2009-04-13 20:08:33 +00:00
rasterizer BGE: Support mesh modifiers in the game engine. 2009-04-21 11:01:09 +00:00
scenegraph Add MSVC90 project files - part 3. Extern and Intern projects are merged in projectfiles_vc9\blender\blender.sln solution, you just need to open that solution to compile everything with VS2008. 2008-11-10 21:22:22 +00:00
videotexture BGE: Support mesh modifiers in the game engine. 2009-04-21 11:01:09 +00:00