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Pablo Dobarro ef7fcaf8e6 Voxel Remesher: Make smooth shading output automatic
Previously the smooth shading of the voxel remesher was controlled by a
mesh property. With this change, the output will try to match the
current shading of the object. This only takes into consideration the
shading mode of the first polygon of the model, but it is probably what
most users expect as it works as intended with the shade smooth/flat
object mode options.

Reviewed By: JulienKaspar, JacquesLucke

Differential Revision: https://developer.blender.org/D11626
2021-06-23 18:42:40 +02:00
.github Add Probot Stale configuration file 2019-10-11 14:13:29 +02:00
build_files CMake/win: Fix linker issue with OCIO 2021-06-23 08:45:37 -06:00
doc PyDoc: Update Sphinx and pin dependencies 2021-06-22 16:30:07 -04:00
extern Fluid: Clang-format cleanup 2021-06-18 12:28:17 +02:00
intern CMake/win: Fix linker issue with OCIO 2021-06-23 08:45:37 -06:00
release Voxel Remesher: Make smooth shading output automatic 2021-06-23 18:42:40 +02:00
source Voxel Remesher: Make smooth shading output automatic 2021-06-23 18:42:40 +02:00
tests Cleanup: Spelling Mistakes 2021-06-22 10:54:50 -07:00
.arcconfig Fix .arcconfig not working with latest arcanist version 2020-03-01 22:35:31 +01:00
.clang-format VSE: New iterator design 2021-05-07 10:26:39 +02:00
.clang-tidy Cleanup: enable modernize-use-equals-default check 2021-04-08 11:07:27 +02:00
.editorconfig editorconfig: correct indent size 2019-04-17 13:34:46 +02:00
.git-blame-ignore-revs Cleanup: git-blame-ignore-revs: Update policy & commits 2021-01-29 13:20:32 +05:30
.gitignore Compositor automated testing 2021-03-26 16:15:02 +01:00
.gitmodules Update for moving blender2.8 to master. 2018-12-21 12:15:21 +01:00
CMakeLists.txt CMake: Improve python version mismatch error 2021-06-21 18:19:07 -06:00
COPYING
GNUmakefile GNUmakefile: add 'check_mypy' convenience target 2021-04-14 11:36:46 +10:00
make.bat Build: add "make test" command for Windows, output log file 2019-09-12 20:23:03 +02:00
readme.rst Blender README: Fix the full license name. 2021-04-09 12:39:33 +02:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU General Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.