blender/intern/cycles/hydra/geometry.inl

258 lines
7.9 KiB
C++

/* SPDX-FileCopyrightText: 2022 NVIDIA Corporation
* SPDX-FileCopyrightText: 2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#include "hydra/attribute.h"
#include "hydra/geometry.h"
#include "hydra/instancer.h"
#include "hydra/material.h"
#include "hydra/session.h"
#include "scene/geometry.h"
#include "scene/object.h"
#include "scene/scene.h"
#include "util/hash.h"
#include <pxr/imaging/hd/sceneDelegate.h>
HDCYCLES_NAMESPACE_OPEN_SCOPE
extern Transform convert_transform(const GfMatrix4d &matrix);
template<typename Base, typename CyclesBase>
HdCyclesGeometry<Base, CyclesBase>::HdCyclesGeometry(const SdfPath &rprimId
#if PXR_VERSION < 2102
,
const SdfPath &instancerId
#endif
)
: Base(rprimId
#if PXR_VERSION < 2102
,
instancerId
#endif
),
_geomTransform(1.0)
{
}
template<typename Base, typename CyclesBase>
void HdCyclesGeometry<Base, CyclesBase>::_InitRepr(const TfToken &reprToken,
HdDirtyBits *dirtyBits)
{
TF_UNUSED(reprToken);
TF_UNUSED(dirtyBits);
}
template<typename Base, typename CyclesBase>
HdDirtyBits HdCyclesGeometry<Base, CyclesBase>::GetInitialDirtyBitsMask() const
{
return HdChangeTracker::DirtyPrimID | HdChangeTracker::DirtyTransform |
HdChangeTracker::DirtyMaterialId | HdChangeTracker::DirtyVisibility |
HdChangeTracker::DirtyInstancer;
}
template<typename Base, typename CyclesBase>
HdDirtyBits HdCyclesGeometry<Base, CyclesBase>::_PropagateDirtyBits(HdDirtyBits bits) const
{
return bits;
}
template<typename Base, typename CyclesBase>
void HdCyclesGeometry<Base, CyclesBase>::Sync(HdSceneDelegate *sceneDelegate,
HdRenderParam *renderParam,
HdDirtyBits *dirtyBits,
const TfToken &reprToken)
{
TF_UNUSED(reprToken);
if (*dirtyBits == HdChangeTracker::Clean) {
return;
}
Initialize(renderParam);
#if PXR_VERSION >= 2102
Base::_UpdateInstancer(sceneDelegate, dirtyBits);
HdInstancer::_SyncInstancerAndParents(sceneDelegate->GetRenderIndex(), Base::GetInstancerId());
#endif
Base::_UpdateVisibility(sceneDelegate, dirtyBits);
const SceneLock lock(renderParam);
if (*dirtyBits & HdChangeTracker::DirtyMaterialId) {
#if HD_API_VERSION >= 37 && PXR_VERSION >= 2105
Base::SetMaterialId(sceneDelegate->GetMaterialId(Base::GetId()));
#else
Base::_SetMaterialId(sceneDelegate->GetRenderIndex().GetChangeTracker(),
sceneDelegate->GetMaterialId(Base::GetId()));
#endif
const auto material = static_cast<const HdCyclesMaterial *>(
sceneDelegate->GetRenderIndex().GetSprim(HdPrimTypeTokens->material,
Base::GetMaterialId()));
array<Node *> usedShaders(1);
if (material && material->GetCyclesShader()) {
usedShaders[0] = material->GetCyclesShader();
}
else {
usedShaders[0] = lock.scene->default_surface;
}
for (Node *shader : usedShaders) {
static_cast<Shader *>(shader)->tag_used(lock.scene);
}
_geom->set_used_shaders(usedShaders);
}
const SdfPath &id = Base::GetId();
if (HdChangeTracker::IsPrimIdDirty(*dirtyBits, id)) {
// This needs to be corrected in the AOV
_instances[0]->set_pass_id(Base::GetPrimId() + 1);
}
if (HdChangeTracker::IsTransformDirty(*dirtyBits, id)) {
_geomTransform = sceneDelegate->GetTransform(id);
}
if (HdChangeTracker::IsTransformDirty(*dirtyBits, id) ||
HdChangeTracker::IsInstancerDirty(*dirtyBits, id)) {
const auto instancer = static_cast<HdCyclesInstancer *>(
sceneDelegate->GetRenderIndex().GetInstancer(Base::GetInstancerId()));
// Make sure the first object attribute is the instanceId
assert(_instances[0]->attributes.size() >= 1 &&
_instances[0]->attributes.front().name() == HdAovTokens->instanceId.GetString());
VtMatrix4dArray transforms;
if (instancer) {
transforms = instancer->ComputeInstanceTransforms(id);
_instances[0]->attributes.front() = ParamValue(HdAovTokens->instanceId.GetString(), +0.0f);
}
else {
// Default to a single instance with an identity transform
transforms.push_back(GfMatrix4d(1.0));
_instances[0]->attributes.front() = ParamValue(HdAovTokens->instanceId.GetString(), -1.0f);
}
const size_t oldSize = _instances.size();
const size_t newSize = transforms.size();
// Resize instance list
for (size_t i = newSize; i < oldSize; ++i) {
lock.scene->delete_node(_instances[i]);
}
_instances.resize(newSize);
for (size_t i = oldSize; i < newSize; ++i) {
_instances[i] = lock.scene->create_node<Object>();
InitializeInstance(static_cast<int>(i));
}
// Update transforms of all instances
for (size_t i = 0; i < transforms.size(); ++i) {
const float metersPerUnit =
static_cast<HdCyclesSession *>(renderParam)->GetStageMetersPerUnit();
const Transform tfm = transform_scale(make_float3(metersPerUnit)) *
convert_transform(_geomTransform * transforms[i]);
_instances[i]->set_tfm(tfm);
}
}
if (HdChangeTracker::IsVisibilityDirty(*dirtyBits, id)) {
for (Object *instance : _instances) {
instance->set_visibility(Base::IsVisible() ? ~0 : 0);
}
}
// Must happen after material ID update, so that attribute decisions can be made
// based on it (e.g. check whether an attribute is actually needed)
bool rebuild = false;
Populate(sceneDelegate, *dirtyBits, rebuild);
if (_geom->is_modified() || rebuild) {
_geom->tag_update(lock.scene, rebuild);
}
for (Object *instance : _instances) {
instance->tag_update(lock.scene);
}
*dirtyBits = HdChangeTracker::Clean;
}
template<typename Base, typename CyclesBase>
void HdCyclesGeometry<Base, CyclesBase>::Finalize(HdRenderParam *renderParam)
{
if (!_geom && _instances.empty()) {
return;
}
const SceneLock lock(renderParam);
const bool keep_nodes = static_cast<const HdCyclesSession *>(renderParam)->keep_nodes;
if (!keep_nodes) {
lock.scene->delete_node(_geom);
}
_geom = nullptr;
if (!keep_nodes) {
lock.scene->delete_nodes(set<Object *>(_instances.begin(), _instances.end()));
}
_instances.clear();
_instances.shrink_to_fit();
}
template<typename Base, typename CyclesBase>
void HdCyclesGeometry<Base, CyclesBase>::Initialize(HdRenderParam *renderParam)
{
if (_geom) {
return;
}
const SceneLock lock(renderParam);
// Create geometry
_geom = lock.scene->create_node<CyclesBase>();
_geom->name = Base::GetId().GetString();
// Create default instance
_instances.push_back(lock.scene->create_node<Object>());
InitializeInstance(0);
}
template<typename Base, typename CyclesBase>
void HdCyclesGeometry<Base, CyclesBase>::InitializeInstance(int index)
{
Object *instance = _instances[index];
instance->set_geometry(_geom);
instance->attributes.emplace_back(HdAovTokens->instanceId.GetString(),
_instances.size() == 1 ? -1.0f : static_cast<float>(index));
instance->set_color(make_float3(0.8f, 0.8f, 0.8f));
instance->set_random_id(hash_uint2(hash_string(_geom->name.c_str()), index));
}
template<typename Base, typename CyclesBase>
HdInterpolation HdCyclesGeometry<Base, CyclesBase>::GetPrimvarInterpolation(
HdSceneDelegate *sceneDelegate, const TfToken &name) const
{
for (int i = 0; i < HdInterpolationCount; ++i) {
for (const HdPrimvarDescriptor &desc :
Base::GetPrimvarDescriptors(sceneDelegate, static_cast<HdInterpolation>(i))) {
if (desc.name == name) {
return static_cast<HdInterpolation>(i);
}
}
}
return HdInterpolationCount;
}
HDCYCLES_NAMESPACE_CLOSE_SCOPE