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Sergey Sharybin f0f60d775d OpenSubdiv: Initial work to support UV maps in textured OSD viewport
A bit work in progress, currently the following limitations:

- Texture shading only, Material shading will come later

- No UVs subdivision yet

- Always uses active UV and currently changing active UV will
  not properly update the viewport.

Well, need to start somewhere :)
2016-07-20 14:16:38 +02:00
build_files [MSVC/LNK4199/Cleanup] Delay loading is causing linker warnings. 2016-07-18 15:20:29 +02:00
doc T48694: fix bge.texture.Texture.refresh() documentation 2016-06-21 23:23:05 +02:00
extern Revert "OpenJPEG: update to 2.1 from 1.5" 2016-07-12 17:38:26 +02:00
intern OpenSubdiv: Initial work to support UV maps in textured OSD viewport 2016-07-20 14:16:38 +02:00
release Update tracker URL 2016-07-20 06:37:21 +10:00
source OpenSubdiv: Initial work to support UV maps in textured OSD viewport 2016-07-20 14:16:38 +02:00
tests Cycles tests: Don't create fail file on idiff warning 2016-07-06 17:39:09 +02:00
.arcconfig Use HTTPS protocol for arc 2013-12-24 22:57:27 +06:00
.gitignore Git ignore BUILD_NOTES.txt from install_deps.sh. 2015-11-23 20:17:02 +01:00
.gitmodules Add developer tools submodule 2016-07-15 01:28:00 +10:00
CMakeLists.txt [MSVC2015/Cycles] MSVC2015 before update 3 produce invalid builds 2016-07-18 15:26:52 +02:00
COPYING
GNUmakefile Cleanup: line length 2016-07-15 01:26:26 +10:00
make.bat Fix make.bat checking 64bit systems 2016-02-10 00:26:12 +11:00