blender/intern/moto/include/MT_Plane3.inl
2002-10-12 11:37:38 +00:00

129 lines
1.5 KiB
C++

#include "MT_Optimize.h"
GEN_INLINE
MT_Plane3::
MT_Plane3(
const MT_Vector3 &a,
const MT_Vector3 &b,
const MT_Vector3 &c
){
MT_Vector3 l1 = b-a;
MT_Vector3 l2 = c-b;
MT_Vector3 n = l1.cross(l2);
n = n.safe_normalized();
MT_Scalar d = n.dot(a);
m_co[0] = n.x();
m_co[1] = n.y();
m_co[2] = n.z();
m_co[3] = -d;
}
/**
* Construction from vector and a point.
*/
GEN_INLINE
MT_Plane3::
MT_Plane3(
const MT_Vector3 &n,
const MT_Vector3 &p
){
MT_Vector3 mn = n.safe_normalized();
MT_Scalar md = mn.dot(p);
m_co[0] = mn.x();
m_co[1] = mn.y();
m_co[2] = mn.z();
m_co[3] = -md;
}
/**
* Default constructor
*/
GEN_INLINE
MT_Plane3::
MT_Plane3(
):
MT_Tuple4()
{
m_co[0] = MT_Scalar(1);
m_co[1] = MT_Scalar(0);
m_co[2] = MT_Scalar(0);
m_co[3] = MT_Scalar(0);
}
/**
* Return plane normal
*/
GEN_INLINE
MT_Vector3
MT_Plane3::
Normal(
) const {
return MT_Vector3(m_co[0],m_co[1],m_co[2]);
}
/**
* Return plane scalar i.e the d from n.x + d = 0
*/
GEN_INLINE
MT_Scalar
MT_Plane3::
Scalar(
) const {
return m_co[3];
}
GEN_INLINE
void
MT_Plane3::
Invert(
) {
m_co[0] = -m_co[0];
m_co[1] = -m_co[1];
m_co[2] = -m_co[2];
m_co[3] = -m_co[3];
}
/**
* Assignment operator
*/
GEN_INLINE
MT_Plane3 &
MT_Plane3::
operator = (
const MT_Plane3 & rhs
) {
m_co[0] = rhs.m_co[0];
m_co[1] = rhs.m_co[1];
m_co[2] = rhs.m_co[2];
m_co[3] = rhs.m_co[3];
return *this;
}
/**
* Return the distance from a point to the plane
*/
GEN_INLINE
MT_Scalar
MT_Plane3::
signedDistance(
const MT_Vector3 &v
) const {
return Normal().dot(v) + m_co[3];
}