blender/intern
Kent Mein f2aaeb8f5b Two small updates to fix warnings.
The first is renaming fv_data to fv_data2 to get rid of a shadow warning
second is an unused var that was an extra uneeded call to fabs.

Diff included:

Kent
--
mein@cs.umn.edu

Index: BSP_CSGMeshBuilder.cpp
===================================================================
RCS file: /cvsroot/bf-blender/blender/intern/bsp/intern/BSP_CSGMeshBuilder.cpp,v
retrieving revision 1.3
diff -u -r1.3 BSP_CSGMeshBuilder.cpp
--- BSP_CSGMeshBuilder.cpp      25 Nov 2002 09:52:48 -0000      1.3
+++ BSP_CSGMeshBuilder.cpp      3 Jan 2003 15:47:15 -0000
@@ -89,13 +89,13 @@
        }

        if (props.user_face_vertex_data_size) {
-               char * fv_data = NULL;
-               fv_data = new char[4 * props.user_face_vertex_data_size];
+               char * fv_data2 = NULL;
+               fv_data2 = new char[4 * props.user_face_vertex_data_size];

-               face.user_face_vertex_data[0] = fv_data;
-               face.user_face_vertex_data[1] = fv_data + props.user_face_vertex
_data_size;
-               face.user_face_vertex_data[2] = fv_data + 2*props.user_face_vert
ex_data_size;
-               face.user_face_vertex_data[3] = fv_data + 3*props.user_face_vert
ex_data_size;
+               face.user_face_vertex_data[0] = fv_data2;
+               face.user_face_vertex_data[1] = fv_data2 + props.user_face_verte
x_data_size;
+               face.user_face_vertex_data[2] = fv_data2 + 2*props.user_face_ver
tex_data_size;
+               face.user_face_vertex_data[3] = fv_data2 + 3*props.user_face_ver
tex_data_size;
        } else {
                face.user_face_vertex_data[0] = NULL;
                face.user_face_vertex_data[1] = NULL;
[9:47] ~/blender/intern/bsp/intern(mein@captcrab) % cvs diff BSP_MeshFragment.cp
p
Index: BSP_MeshFragment.cpp
===================================================================
RCS file: /cvsroot/bf-blender/blender/intern/bsp/intern/BSP_MeshFragment.cpp,v
retrieving revision 1.3
diff -u -r1.3 BSP_MeshFragment.cpp
--- BSP_MeshFragment.cpp        25 Nov 2002 09:52:48 -0000      1.3
+++ BSP_MeshFragment.cpp        3 Jan 2003 15:47:21 -0000
@@ -106,8 +106,6 @@
                if (BSP_Classification(vert.OpenTag()) == e_unclassified)
                {
                        MT_Scalar sdistance = plane.signedDistance(vert.m_pos);
-                       MT_Scalar fsdistance = fabs(sdistance);
-
                        if (fabs(sdistance) <= BSP_SPLIT_EPSILON) {
                                // this vertex is on
                                vert.SetOpenTag(e_classified_on);
2003-01-03 15:53:46 +00:00
..
action Yes I did it again ;) 2002-11-25 09:53:07 +00:00
bmfont WooHoo me again ;) 2002-12-26 18:25:17 +00:00
bsp Two small updates to fix warnings. 2003-01-03 15:53:46 +00:00
container WooHoo me again ;) 2002-12-26 18:25:17 +00:00
decimation Reverting change to decimation to fix compatibility with 2002-12-28 17:45:46 +00:00
ghost Added fix for invisible size widget on OSX. 2003-01-01 22:32:35 +00:00
guardedalloc WooHoo me again ;) 2002-12-26 18:25:17 +00:00
iksolver Finished cleaning up the ik directory removing unused files. 2003-01-01 18:28:31 +00:00
img WooHoo me again ;) 2002-12-26 18:25:17 +00:00
keymaker WooHoo me again ;) 2002-12-26 18:25:17 +00:00
make/msvc_6_0 Some more clean up in the intern MSVC project files. 2002-11-14 22:43:55 +00:00
memutil removed second CVS id tags, cleaned up new lines 2002-12-30 12:11:03 +00:00
moto WooHoo me again ;) 2002-12-26 18:25:17 +00:00
python A kludge to use the right compiler while freezing 2003-01-01 02:07:47 +00:00
SoundSystem Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
string WooHoo me again ;) 2002-12-26 18:25:17 +00:00
BL-license.txt Initial revision 2002-10-12 11:37:38 +00:00
GPL-license.txt Initial revision 2002-10-12 11:37:38 +00:00
Makefile Updated it so intern/python/freeze is combined into intern's Makefile 2002-11-06 21:19:23 +00:00