blender/intern/ghost/CMakeLists.txt
Benoit Bolsee 8529b2f925 BGE: alpha on frame buffer and precedence of MSAA over swap.
A new option '-a' can be passed to the blenderplayer. It forces the
framebuffer to have an alpha channel.
This can be used in VideoTexture to return a image with alpha channel
with ImageViewport (provided alpha is set to True on the ImageViewport
object and that the background color alpha channel is 0, which is the
default).
Without the -a option, the frame buffer has no alpha channel and
ImageViewport always returns an opaque image, no matter what.
In Linux, the player window will be rendered transparently over
the desktop.
In Windows, the player window is still rendered opaque because
transparency of the window is only possible using the 'compositing'
functions of Windows. The code is there but not enabled  (look for
WIN32_COMPOSITING) because 1) it doesn't work so well 2) it requires
a DLL that is only available on Vista and up.

give precedence to AA over Swap copy:

Certain GPU (intel) will not allow MSAA together with swap copy.
Previously, swap copy had priority over MSAA: fewer AA samples would be
chosen if it was the condition to get swap copy. This patch reverse the
logic: swap copy will be abandonned if another swap method (undefined or
exchange) will provide the number of AA samples requested. If no AA
samples is requested, swap copy still has the priority of course.
2016-06-09 22:15:13 +02:00

340 lines
6.6 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Jacques Beaurain.
#
# ***** END GPL LICENSE BLOCK *****
set(INC
.
../glew-mx
../string
../../source/blender/imbuf
../../source/blender/makesdna
)
set(INC_SYS
${GLEW_INCLUDE_PATH}
)
set(SRC
intern/GHOST_Buttons.cpp
intern/GHOST_C-api.cpp
intern/GHOST_CallbackEventConsumer.cpp
intern/GHOST_Context.cpp
intern/GHOST_ContextNone.cpp
intern/GHOST_DisplayManager.cpp
intern/GHOST_EventManager.cpp
intern/GHOST_ISystem.cpp
intern/GHOST_ISystemPaths.cpp
intern/GHOST_ModifierKeys.cpp
intern/GHOST_Path-api.cpp
intern/GHOST_Rect.cpp
intern/GHOST_System.cpp
intern/GHOST_TimerManager.cpp
intern/GHOST_Window.cpp
intern/GHOST_WindowManager.cpp
GHOST_C-api.h
GHOST_IEvent.h
GHOST_IEventConsumer.h
GHOST_ISystem.h
GHOST_ISystemPaths.h
GHOST_ITimerTask.h
GHOST_IWindow.h
GHOST_Path-api.h
GHOST_Rect.h
GHOST_Types.h
intern/GHOST_Buttons.h
intern/GHOST_CallbackEventConsumer.h
intern/GHOST_Context.h
intern/GHOST_ContextNone.h
intern/GHOST_Debug.h
intern/GHOST_DisplayManager.h
intern/GHOST_Event.h
intern/GHOST_EventButton.h
intern/GHOST_EventCursor.h
intern/GHOST_EventDragnDrop.h
intern/GHOST_EventKey.h
intern/GHOST_EventManager.h
intern/GHOST_EventString.h
intern/GHOST_EventTrackpad.h
intern/GHOST_EventWheel.h
intern/GHOST_ModifierKeys.h
intern/GHOST_System.h
intern/GHOST_SystemPaths.h
intern/GHOST_TimerManager.h
intern/GHOST_TimerTask.h
intern/GHOST_Window.h
intern/GHOST_WindowManager.h
)
if(WITH_GHOST_DEBUG)
list(APPEND SRC
intern/GHOST_EventPrinter.cpp
intern/GHOST_EventPrinter.h
)
add_definitions(-DWITH_GHOST_DEBUG)
endif()
if(WITH_INPUT_NDOF)
add_definitions(-DWITH_INPUT_NDOF)
list(APPEND SRC
intern/GHOST_NDOFManager.cpp
intern/GHOST_EventNDOF.h
intern/GHOST_NDOFManager.h
)
list(APPEND INC_SYS
${NDOF_INCLUDE_DIRS}
)
endif()
if(WITH_HEADLESS OR WITH_GHOST_SDL)
if(WITH_HEADLESS)
list(APPEND SRC
intern/GHOST_DisplayManagerNULL.h
intern/GHOST_SystemNULL.h
intern/GHOST_WindowNULL.h
)
add_definitions(-DWITH_HEADLESS)
else()
list(APPEND SRC
intern/GHOST_DisplayManagerSDL.cpp
intern/GHOST_SystemSDL.cpp
intern/GHOST_WindowSDL.cpp
intern/GHOST_ContextSDL.cpp
intern/GHOST_DisplayManagerSDL.h
intern/GHOST_SystemSDL.h
intern/GHOST_WindowSDL.h
intern/GHOST_ContextSDL.h
)
add_definitions(-DWITH_GHOST_SDL)
endif()
if(NOT WITH_HEADLESS)
list(APPEND INC_SYS
${SDL_INCLUDE_DIR}
)
endif()
elseif(APPLE AND NOT WITH_X11)
list(APPEND SRC
intern/GHOST_DisplayManagerCocoa.mm
intern/GHOST_SystemCocoa.mm
intern/GHOST_WindowCocoa.mm
intern/GHOST_DisplayManagerCocoa.h
intern/GHOST_SystemCocoa.h
intern/GHOST_WindowCocoa.h
)
if(NOT WITH_GL_EGL)
list(APPEND SRC
intern/GHOST_ContextCGL.mm
intern/GHOST_ContextCGL.h
)
endif()
if(WITH_INPUT_NDOF)
list(APPEND SRC
intern/GHOST_NDOFManagerCocoa.mm
intern/GHOST_NDOFManagerCocoa.h
)
endif()
if(WITH_CODEC_QUICKTIME)
add_definitions(-DWITH_QUICKTIME)
endif()
elseif(WITH_X11)
list(APPEND INC_SYS
${X11_X11_INCLUDE_PATH}
)
list(APPEND SRC
intern/GHOST_DisplayManagerX11.cpp
intern/GHOST_SystemX11.cpp
intern/GHOST_WindowX11.cpp
intern/GHOST_DisplayManagerX11.h
intern/GHOST_SystemX11.h
intern/GHOST_WindowX11.h
)
if(NOT WITH_GL_EGL)
list(APPEND SRC
intern/GHOST_ContextGLX.cpp
intern/GHOST_ContextGLX.h
)
endif()
if(WITH_GHOST_XDND)
add_definitions(-DWITH_XDND)
list(APPEND INC
../../extern/xdnd
)
list(APPEND SRC
intern/GHOST_DropTargetX11.cpp
intern/GHOST_DropTargetX11.h
)
endif()
if(X11_XF86keysym_INCLUDE_PATH)
add_definitions(-DWITH_XF86KEYSYM)
list(APPEND INC_SYS
${X11_XF86keysym_INCLUDE_PATH}
)
endif()
if(WITH_X11_XF86VMODE)
add_definitions(-DWITH_X11_XF86VMODE)
list(APPEND INC_SYS
${X11_xf86vmode_INCLUDE_PATH}
)
endif()
if(WITH_X11_ALPHA)
add_definitions(-DWITH_X11_ALPHA)
endif()
if(WITH_INPUT_NDOF)
list(APPEND SRC
intern/GHOST_NDOFManagerUnix.cpp
intern/GHOST_NDOFManagerUnix.h
)
endif()
if(NOT WITH_INSTALL_PORTABLE)
add_definitions(-DPREFIX="${CMAKE_INSTALL_PREFIX}")
endif()
if(WITH_X11_XINPUT)
add_definitions(-DWITH_X11_XINPUT)
list(APPEND INC_SYS
${X11_Xinput_INCLUDE_PATH}
)
endif()
add_definitions(-DWITH_X11)
elseif(WIN32)
## Warnings as errors, this is too strict!
#if(MSVC)
# set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /WX")
#endif()
list(APPEND INC_SYS
${WINTAB_INC}
)
list(APPEND SRC
intern/GHOST_DisplayManagerWin32.cpp
intern/GHOST_SystemWin32.cpp
intern/GHOST_WindowWin32.cpp
intern/GHOST_DropTargetWin32.cpp
intern/GHOST_DisplayManagerWin32.h
intern/GHOST_DropTargetWin32.h
intern/GHOST_SystemWin32.h
intern/GHOST_WindowWin32.h
intern/GHOST_TaskbarWin32.h
)
if(NOT WITH_GL_EGL)
list(APPEND SRC
intern/GHOST_ContextWGL.cpp
intern/GHOST_ContextWGL.h
)
endif()
if(WITH_INPUT_IME)
add_definitions(-DWITH_INPUT_IME)
list(APPEND SRC
intern/GHOST_ImeWin32.cpp
intern/GHOST_ImeWin32.h
)
endif()
if(WITH_INPUT_NDOF)
list(APPEND SRC
intern/GHOST_NDOFManagerWin32.cpp
intern/GHOST_NDOFManagerWin32.h
)
endif()
endif()
if(WITH_GL_EGL AND NOT (WITH_HEADLESS OR WITH_GHOST_SDL))
list(APPEND SRC
intern/GHOST_ContextEGL.cpp
intern/GHOST_ContextEGL.h
)
endif()
if(APPLE)
list(APPEND SRC
intern/GHOST_SystemPathsCocoa.mm
intern/GHOST_SystemPathsCocoa.h
)
elseif(UNIX)
list(APPEND SRC
intern/GHOST_SystemPathsUnix.cpp
intern/GHOST_SystemPathsUnix.h
)
if(NOT WITH_INSTALL_PORTABLE)
add_definitions(-DPREFIX="${CMAKE_INSTALL_PREFIX}")
endif()
elseif(WIN32)
list(APPEND SRC
intern/GHOST_SystemPathsWin32.cpp
intern/GHOST_SystemPathsWin32.h
)
list(APPEND INC
../utfconv
)
endif()
add_definitions(${GL_DEFINITIONS})
blender_add_lib(bf_intern_ghost "${SRC}" "${INC}" "${INC_SYS}")