blender/source/gameengine/Ketsji/KX_VehicleWrapper.cpp

283 lines
6.3 KiB
C++

#include <Python.h>
#include "KX_VehicleWrapper.h"
#include "PHY_IPhysicsEnvironment.h"
#include "PHY_IVehicle.h"
#include "KX_PyMath.h"
#include "KX_GameObject.h"
#include "KX_MotionState.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
KX_VehicleWrapper::KX_VehicleWrapper(
PHY_IVehicle* vehicle,
PHY_IPhysicsEnvironment* physenv,PyTypeObject *T) :
PyObjectPlus(T),
m_vehicle(vehicle),
m_physenv(physenv)
{
}
KX_VehicleWrapper::~KX_VehicleWrapper()
{
int numMotion = m_motionStates.size();
for (int i=0;i<numMotion;i++)
{
PHY_IMotionState* motionState = m_motionStates[i];
delete motionState;
}
m_motionStates.clear();
}
PyObject* KX_VehicleWrapper::PyAddWheel(PyObject* self,
PyObject* args,
PyObject* kwds)
{
PyObject* pylistPos,*pylistDir,*pylistAxleDir;
PyObject* wheelGameObject;
float suspensionRestLength,wheelRadius;
int hasSteering;
if (PyArg_ParseTuple(args,"OOOOffi",&wheelGameObject,&pylistPos,&pylistDir,&pylistAxleDir,&suspensionRestLength,&wheelRadius,&hasSteering))
{
KX_GameObject* gameOb = (KX_GameObject*) wheelGameObject;
PHY_IMotionState* motionState = new KX_MotionState(gameOb->GetSGNode());
MT_Vector3 attachPos,attachDir,attachAxle;
PyVecTo(pylistPos,attachPos);
PyVecTo(pylistDir,attachDir);
PyVecTo(pylistAxleDir,attachAxle);
PHY__Vector3 aPos,aDir,aAxle;
aPos[0] = attachPos[0];
aPos[1] = attachPos[1];
aPos[2] = attachPos[2];
aDir[0] = attachDir[0];
aDir[1] = attachDir[1];
aDir[2] = attachDir[2];
aAxle[0] = attachAxle[0];
aAxle[1] = attachAxle[1];
aAxle[2] = attachAxle[2];
printf("attempt for addWheel: suspensionRestLength%f wheelRadius %f, hasSteering:%d\n",suspensionRestLength,wheelRadius,hasSteering);
m_vehicle->AddWheel(motionState,aPos,aDir,aAxle,suspensionRestLength,wheelRadius,hasSteering);
}
Py_INCREF(Py_None);
return Py_None;
}
PyObject* KX_VehicleWrapper::PyGetWheelPosition(PyObject* self,
PyObject* args,
PyObject* kwds)
{
int wheelIndex;
if (PyArg_ParseTuple(args,"i",&wheelIndex))
{
float position[3];
m_vehicle->GetWheelPosition(wheelIndex,position[0],position[1],position[2]);
MT_Vector3 pos(position[0],position[1],position[2]);
return PyObjectFrom(pos);
}
Py_INCREF(Py_None);
return Py_None;
}
PyObject* KX_VehicleWrapper::PyGetWheelRotation(PyObject* self,
PyObject* args,
PyObject* kwds)
{
int wheelIndex;
if (PyArg_ParseTuple(args,"i",&wheelIndex))
{
return PyFloat_FromDouble(m_vehicle->GetWheelRotation(wheelIndex));
}
Py_INCREF(Py_None);
return Py_None;
}
PyObject* KX_VehicleWrapper::PyGetWheelOrientationQuaternion(PyObject* self,
PyObject* args,
PyObject* kwds)
{
int wheelIndex;
if (PyArg_ParseTuple(args,"i",&wheelIndex))
{
float orn[4];
m_vehicle->GetWheelOrientationQuaternion(wheelIndex,orn[0],orn[1],orn[2],orn[3]);
MT_Quaternion quatorn(orn[0],orn[1],orn[2],orn[3]);
MT_Matrix3x3 ornmat(quatorn);
return PyObjectFrom(ornmat);
}
Py_INCREF(Py_None);
return Py_None;
}
PyObject* KX_VehicleWrapper::PyGetNumWheels(PyObject* self,
PyObject* args,
PyObject* kwds)
{
return PyInt_FromLong(m_vehicle->GetNumWheels());
}
PyObject* KX_VehicleWrapper::PyGetConstraintId(PyObject* self,
PyObject* args,
PyObject* kwds)
{
return PyInt_FromLong(m_vehicle->GetUserConstraintId());
}
PyObject* KX_VehicleWrapper::PyApplyEngineForce(PyObject* self,
PyObject* args,
PyObject* kwds)
{
float force;
int wheelIndex;
if (PyArg_ParseTuple(args,"fi",&force,&wheelIndex))
{
m_vehicle->ApplyEngineForce(force,wheelIndex);
}
Py_INCREF(Py_None);
return Py_None;
}
PyObject* KX_VehicleWrapper::PyApplyBraking(PyObject* self,
PyObject* args,
PyObject* kwds)
{
float braking;
int wheelIndex;
if (PyArg_ParseTuple(args,"fi",&braking,&wheelIndex))
{
m_vehicle->ApplyBraking(braking,wheelIndex);
}
Py_INCREF(Py_None);
return Py_None;
}
PyObject* KX_VehicleWrapper::PySetSteeringValue(PyObject* self,
PyObject* args,
PyObject* kwds)
{
float steeringValue;
int wheelIndex;
if (PyArg_ParseTuple(args,"fi",&steeringValue,&wheelIndex))
{
m_vehicle->SetSteeringValue(steeringValue,wheelIndex);
}
Py_INCREF(Py_None);
return Py_None;
}
PyObject* KX_VehicleWrapper::PyGetConstraintType(PyObject* self,
PyObject* args,
PyObject* kwds)
{
return PyInt_FromLong(m_vehicle->GetUserConstraintType());
}
//python specific stuff
PyTypeObject KX_VehicleWrapper::Type = {
PyObject_HEAD_INIT(&PyType_Type)
0,
"KX_VehicleWrapper",
sizeof(KX_VehicleWrapper),
0,
PyDestructor,
0,
__getattr,
__setattr,
0, //&MyPyCompare,
__repr,
0, //&cvalue_as_number,
0,
0,
0,
0
};
PyParentObject KX_VehicleWrapper::Parents[] = {
&KX_VehicleWrapper::Type,
NULL
};
PyObject* KX_VehicleWrapper::_getattr(const STR_String& attr)
{
//here you can search for existing data members (like mass,friction etc.)
_getattr_up(PyObjectPlus);
}
int KX_VehicleWrapper::_setattr(const STR_String& attr,PyObject* pyobj)
{
PyTypeObject* type = pyobj->ob_type;
int result = 1;
if (type == &PyList_Type)
{
result = 0;
}
if (type == &PyFloat_Type)
{
result = 0;
}
if (type == &PyInt_Type)
{
result = 0;
}
if (type == &PyString_Type)
{
result = 0;
}
if (result)
result = PyObjectPlus::_setattr(attr,pyobj);
return result;
};
PyMethodDef KX_VehicleWrapper::Methods[] = {
{"addWheel",(PyCFunction) KX_VehicleWrapper::sPyAddWheel, METH_VARARGS},
{"getNumWheels",(PyCFunction) KX_VehicleWrapper::sPyGetNumWheels, METH_VARARGS},
{"getWheelOrientationQuaternion",(PyCFunction) KX_VehicleWrapper::sPyGetWheelOrientationQuaternion, METH_VARARGS},
{"getWheelRotation",(PyCFunction) KX_VehicleWrapper::sPyGetWheelRotation, METH_VARARGS},
{"getWheelPosition",(PyCFunction) KX_VehicleWrapper::sPyGetWheelPosition, METH_VARARGS},
{"getConstraintId",(PyCFunction) KX_VehicleWrapper::sPyGetConstraintId, METH_VARARGS},
{"getConstraintType",(PyCFunction) KX_VehicleWrapper::sPyGetConstraintType, METH_VARARGS},
{"setSteeringValue",(PyCFunction) KX_VehicleWrapper::sPySetSteeringValue, METH_VARARGS},
{"applyEngineForce",(PyCFunction) KX_VehicleWrapper::sPyApplyEngineForce, METH_VARARGS},
{"applyBraking",(PyCFunction) KX_VehicleWrapper::sPyApplyBraking, METH_VARARGS},
{NULL,NULL} //Sentinel
};