blender/source/gameengine
2008-08-27 06:02:10 +00:00
..
BlenderRoutines Added GameLogic.globalDict, this is a place where data can be stored even when new blend files are loaded. Using for apricot so frankie can go into levels in new blendfiles keeping his inventory, currently it dosnt work for the blenderplayer which stops python before loading new blend files. 2008-08-19 11:53:24 +00:00
Converter get/set Angular velocity for KX_GameObjects python api and for the AddObject actuator. 2008-08-27 03:34:53 +00:00
Expressions get/set Angular velocity for KX_GameObjects python api and for the AddObject actuator. 2008-08-27 03:34:53 +00:00
GameLogic BGE state system improvement: the sensor with Level option enabled will trigger the controller of a newly activated state, even if the sensor is already connected to an active state; new isTriggered() python function to determine which sensor triggered the current controller. 2008-08-23 11:54:27 +00:00
GamePlayer GameLogic.globalDict blenderplayer now keeps settings when loading new blend files. 2008-08-20 06:11:11 +00:00
Ketsji BGE bugfix, ipo actuator's foce option didnt check that the object was dynamic. 2008-08-27 06:02:10 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics TLC needed for Makefiles to get gameengine compiling again. 2008-08-25 19:50:17 +00:00
PyDoc get/set Angular velocity for KX_GameObjects python api and for the AddObject actuator. 2008-08-27 03:34:53 +00:00
Rasterizer * another commit adding std:: to the sort call (older msvc [<9] choked?) 2008-07-30 20:45:04 +00:00
SceneGraph BGE patch: support for partial hierarchy in dupligroup instantiation; removal of links that point to inactive objects during group instantiation. 2008-07-18 19:56:56 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00