ad9275ed4e
Previously Spline IK provided only two choices: either scale the length of the bone chain to fit the length of the curve, or don't scale the bone in the Y dimension at all (ignoring effects of actually fitting to the curve due to curvature and curve object scale). This patch adds a new option to use the pre-IK Y scale of the bones to adjust their length when fitted to the curve, allowing individual posing control over the length of the segments. Reviewers: brecht Differential Revision: https://developer.blender.org/D4687 |
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bl_app_templates_system | ||
bl_operators | ||
bl_ui | ||
keyingsets_builtins.py | ||
nodeitems_builtins.py |