blender/source
Brecht Van Lommel f7c4dd6d56 Merge back a few cloth solver fixes from the render branch:
* Disable openmp for dot product, this gives different results each
  time due to non-commutative floating point add.
* Disable openmp with few vertices, the extra thread overhead only
  slows things down then.
* Replace the hack that would divide stepsPerFrame and then set it
  back, now it simply uses the timescale in the collision function.
  This was incorrect because stepsPerFrame is an int, but we don't
  want this to be rounded.
* Extra out of bounds check for hair velocity smoothing grid.
2010-05-25 13:33:59 +00:00
..
blender Merge back a few cloth solver fixes from the render branch: 2010-05-25 13:33:59 +00:00
blenderplayer Fix blenderplayer linking issues when building with CMake on unix systems 2010-05-08 05:56:34 +00:00
creator OSX Intel: Enable floating point exceptions (for debugging purposes) 2010-05-24 20:39:01 +00:00
darwin OS X Makefiles: 2010-01-03 20:35:13 +00:00
gameengine BGE Fix for: [#22142] Armature deformation does not work in Game Engine. + parent type to modifiers doversion(). Patch by Xavier Thomas (xat) 2010-05-25 08:42:11 +00:00
icons missed a file in previous crosscompiling related commits 2010-02-18 06:53:10 +00:00
kernel remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile Modifiers moved, adjust accordingly. 2010-04-12 01:23:55 +00:00
nan_compile.mk Add support for >2GiB files (as r28267) and some cleanups. 2010-04-18 20:47:05 +00:00
nan_definitions.mk Makefiles: set BF_OPENCOLLADA_LIBS for darwin so that it links when opencollada is enabled 2010-05-24 16:12:58 +00:00
nan_link.mk was curious if makefile still worked. they didnt, found 2 problems 2010-05-23 17:45:08 +00:00
nan_subdirs.mk correct fsf address 2010-02-12 13:34:04 +00:00
nan_warn.mk correct fsf address 2010-02-12 13:34:04 +00:00
SConscript this restores building on mingw with Collada support, also it restores cross compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit 2010-02-01 18:39:41 +00:00