da1f288f50
for game engine use "ge_" prefix & make names generally more descriptive.
15 lines
508 B
Python
15 lines
508 B
Python
#!/usr/bin/python
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Import ('env')
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sources = 'PHY_IMotionState.cpp PHY_IController.cpp PHY_IPhysicsController.cpp PHY_IGraphicController.cpp PHY_IPhysicsEnvironment.cpp PHY_IVehicle.cpp'
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incs = '. ../Dummy #intern/moto/include'
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defs = []
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if env['WITH_BF_CXX_GUARDEDALLOC']:
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defs.append('WITH_CXX_GUARDEDALLOC')
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incs += ' #intern/guardedalloc'
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env.BlenderLib ( 'ge_phys_common', Split(sources), Split(incs), defs, libtype=['core','player'], priority=[360,55], cxx_compileflags=env['BGE_CXXFLAGS'])
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